安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I do NOT think however, that pyro needs another "thing". Medic should have something like this (it's a bat... if we're going for true medic stuff it'd be more like a medical device instead of a modified bat he stole off of the scout, but it could stretch), it's very well suited for him.
I can also see this or something like it for other classes that could deal with having more melee choices like sniper or engi. Again, the styling is VERY scout but omg... when you have 5 scouts in a server coming for you with this in their hands... it's bad enough the regular bats/guns. I feel it would be a great way to help with the balance.