Sid Meier's Civilization VI

Sid Meier's Civilization VI

Resourceful 2
Amatheria  [utvikler] 18. feb. 2019 kl. 11.02
Want new resources? Put them here.
If you want a resource in particular, please add it here, along with a reason why it could be added.
< >
Viser 115 av 82 kommentarer
Apollo 18. feb. 2019 kl. 21.41 
Ich entschuldige mich das ich hier nicht in englisch schreibe, mein englisch ist einfach zu schlecht.


Gewürze: Pfeffer, Kardamom, Echter Kümmel, Petersilie, Kerbel, Salbei, Koriander, Minze, Zwiebel, Ingwer, Zimt, Nelken, Mandeln, Muskat, Paprika, Wacholderbeeren, Vanille.

Nüsse: Walnuss, Haselnuss, Erdnuss, Pistazie, Paranuss, Mandel.

Früchte: Kokosnuss, Ananas, Avocado, Kürbis, Melone.

Sonnenblumen, Zuckerrohr, Zuckerrübe.



Singemeister 19. feb. 2019 kl. 16.34 
It'd be interesting to have more livestock resources - including a few more ahistorical ones. Chickens, ducks, geese, guinea pigs would make for good bonus resources, and cats - possibly using the model from that scout mod - could be luxuries. Mammoths could appear in tundra and snow tiles, and elephant birds/moa/ostriches could be fun
Dragonfly 20. feb. 2019 kl. 9.12 
Opprinnelig skrevet av Apollo:
Ich entschuldige mich das ich hier nicht in englisch schreibe, mein englisch ist einfach zu schlecht.


Gewürze: Pfeffer, Kardamom, Echter Kümmel, Petersilie, Kerbel, Salbei, Koriander, Minze, Zwiebel, Ingwer, Zimt, Nelken, Mandeln, Muskat, Paprika, Wacholderbeeren, Vanille.

Nüsse: Walnuss, Haselnuss, Erdnuss, Pistazie, Paranuss, Mandel.

Früchte: Kokosnuss, Ananas, Avocado, Kürbis, Melone.

Sonnenblumen, Zuckerrohr, Zuckerrübe.

just translating:
"I'm sorry for not writing english but my english is just too bad.

Spices (for example): pepper, cardamom, caraway seeds, parsley, chervil, sage, coriander, mint, onions, ginger, cloves, almonds, nutmeg, bellpepper, juniper berries and vanilla.

Nuts: walnut, hazel, peanut, pistachio, brazil nuts, almond(again)

Fruits: coconut, pineapple, avocado, pumpkin, melon.

also sunflowers, sugarcanes and -beets"
Amatheria  [utvikler] 20. feb. 2019 kl. 9.21 
For new ideas, I don't need a list of available products in a supermarket. I prefer ideas for new resources, their yields and a reason why a resource could be added and be important.
Leone 21. feb. 2019 kl. 23.52 
My wife would probably never leave the game if there were pandas. I wondered if there were a way to give pandas, lions etc a boost to zoos.
skypunk_lx 23. feb. 2019 kl. 14.28 
First thank you for this awesome mod.

As for resources tying with the expansion.

As someone referred in the comments Sea Snails as a luxury resource (Culture/Gold?)
and Llamas as a pasture/camp bonus resource (Stats as Sheep?)

As for other resources Peacocks as it's seems an important animal in Asia.
Sist redigert av skypunk_lx; 23. feb. 2019 kl. 14.32
JohnLeGreat 23. feb. 2019 kl. 19.42 
The mod is awesome! It adds so much flavour to my games :)
These are a few resources that I find interesting in particular

Obsidian (With additions of volcanoes, this resource might be a good plus for civilizations to settle near volcanoes. Gives science + production)

Sulphur(Science+ production)

Papyrus (The early writing system developed along the Nile is tied with it! Gives culture + faith)

Tyrian Purple (An ancient expensive purple dye obtained from Mediterranean sea snails. It is related with royalty. Gives gold + culture)

Peacocks (Culture+Gold)



Sist redigert av JohnLeGreat; 23. feb. 2019 kl. 19.43
titouan 3. mars 2019 kl. 11.43 
Gas should be really interesting
Hurttoto 20. mars 2019 kl. 17.16 
how about Colbalt? or Silicon?
Flactine 24. mars 2019 kl. 1.43 
Redstone(in desert), Panda, Ostrich, Alpaca
Sist redigert av Flactine; 24. mars 2019 kl. 1.43
Amatheria  [utvikler] 24. mars 2019 kl. 9.07 
What do you mean by redstone? The Minecraft electrical powder? I don't find its translation into Spanish
Andre 6. apr. 2019 kl. 23.52 
Alpaca Fur
Andre 6. apr. 2019 kl. 23.52 
I mean Alpaca wool
erzherzog13 13. apr. 2019 kl. 1.43 
Hello @Amatheria

I am making an ancient Mediterranean Mod/Scenario. I'm currently finishing its TSL/TCN Map and I want to gradually implement several interesting mechanics from other mods (slavery, building-made resources...).

Resouceful2 offers a great diversity of resources and many of them are perfect for my purpose (Lapis, Barley, Ebony,Gold...)

I'd really appreciate if you could add the following (maybe better as a separate mod?):

- Papyrus (Bonus resource on Desert Floodplains. +1 Production, w/ Plantation +1 Science, +1 Religion)
- Turquoise (on plains/deser hills. been using vanilla Jade for this... + 4 Amenities, +2Gold, w/mine +1 Culture)
- Silphium (on plains hills. the birth control Pill of the Antique... should ideally be bound to CS Cyrene, grants to Suzerain +8 Amenities, but -1 Food)
- Garum (on Coast. a fish sauce, very important export of Carthage... +4 Amenities, +1 Gold, +1 Food)
- Tyrian purple (on Coast. Like Dyes but more exclusive and expensive: +4 Amenities, +2 Gold, +1 Culture)

These are of course niche resources, you wont find them lying all around the globe, but they were very important in the ancient/classical world.

EDIT: I see that other players (rassis87, JohnLeGreat...) requested some of these as well...
Sist redigert av erzherzog13; 13. apr. 2019 kl. 1.48
erzherzog13 13. apr. 2019 kl. 2.01 
oh, these I forgot... :)

- Clay (found on all types of floodplains, a bonus resource +1 Production, in perspective I would like to implement Workshops making Pottery, maybe even Artifacts through Projects in cities with Clay)

- Carpets (made from Wool and Dyes in workshops)
< >
Viser 115 av 82 kommentarer
Per side: 1530 50