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my code is sure not optimized, as i started this project years ago, where i even think colonizable_planet routine wasnt even in the game. also i had 0.0 experience coding anything when i started, meanwhile i got up 0.5 but well ... things are doing its job atm.
i also dont know if colonizable_planet is giving correct values for add-on based modded planets, planets that become habitable/inhabitable through events in the game or just knows the game base planets.
anyway, much thanks :)