Divinity: Original Sin 2

Divinity: Original Sin 2

Chronomancer Class (Classic)
 This topic has been pinned, so it's probably important
Heaphaistos  [developer] 3 May, 2018 @ 1:28pm
Bug Reports
Let me know if something isn't working.

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Showing 1-15 of 37 comments
Odinblade 4 May, 2018 @ 2:21am 
The vendor sells two copies of Accelo at level 1. Perhaps you have accidentally duplicated a tuple in the treasure table?
Heaphaistos  [developer] 4 May, 2018 @ 5:03am 
Oops! I'll fix it when i can.
Stroghetti 4 May, 2018 @ 5:16pm 
Originally posted by Odinblade:
The vendor sells two copies of Accelo at level 1. Perhaps you have accidentally duplicated a tuple in the treasure table?
This second copy of accelero is currently replacing refund, without the refund skill the class doesn't seem to be playable.
Heaphaistos  [developer] 4 May, 2018 @ 7:22pm 
Originally posted by Stroghetti:
This second copy of accelero is currently replacing refund, without the refund skill the class doesn't seem to be playable.

I think i fixed it. :D
XiseAbyss 6 May, 2018 @ 9:21am 
Elemental affinity with the skills seem to not work, for example if you have 1 ap then proceed to stand over blood a 2ap skill becomes a 1 ap skill however it is still unplayable.
Heaphaistos  [developer] 6 May, 2018 @ 9:36am 
Originally posted by XiseAbyss:
Elemental affinity with the skills seem to not work, for example if you have 1 ap then proceed to stand over blood a 2ap skill becomes a 1 ap skill however it is still unplayable.

I'll take a look.
0zone 9 May, 2018 @ 1:36pm 
Really enjoying the mod, however today when my friend and I tried to play, he could not join and would crash just before the loading was complete. Through the process of elemination it seems to be this mod as disabling just this mod fixes the issue. It was not a problem for me the host, and was not a problem a few days ago, however your most recent update has seem to have broken something. Thanks for your work, great fun mod and idea!!
Heaphaistos  [developer] 9 May, 2018 @ 1:51pm 
Originally posted by 0zone:
Really enjoying the mod, however today when my friend and I tried to play, he could not join and would crash just before the loading was complete. Through the process of elemination it seems to be this mod as disabling just this mod fixes the issue. It was not a problem for me the host, and was not a problem a few days ago, however your most recent update has seem to have broken something. Thanks for your work, great fun mod and idea!!

I'll try to fix it as soon as i can, You don't have any overrides ?
0zone 9 May, 2018 @ 2:17pm 
Originally posted by Heaphaistos:
Originally posted by 0zone:
Really enjoying the mod, however today when my friend and I tried to play, he could not join and would crash just before the loading was complete. Through the process of elemination it seems to be this mod as disabling just this mod fixes the issue. It was not a problem for me the host, and was not a problem a few days ago, however your most recent update has seem to have broken something. Thanks for your work, great fun mod and idea!!

I'll try to fix it as soon as i can, You don't have any overrides ?
I'm glad to hear!
And I do not have any overrides, just the base mod.
Gang Wead 12 May, 2018 @ 5:38pm 
If you have the Torturer talent the desynchronization spell takes 3 turns to go off instead of 2. Not sure if this is a bug or intended.
Heaphaistos  [developer] 12 May, 2018 @ 6:05pm 
I'm ok with it. :) it allow more play style.
Gang Wead 12 May, 2018 @ 6:54pm 
Originally posted by Heaphaistos:
I'm ok with it. :) it allow more play style.
Alright cool! thanks :D
Ryot 15 May, 2018 @ 5:24am 
Originally posted by Heaphaistos:

Good Morning. Yesterday I had an pretty awfull bug with my save (in fort joy lvl3).

All the skills disappeared, a wand I was using went unindentified, my shield got durability (and was broken), and I had scoundrel skills.

When I Pressed K to see the skillbook, the game crashed.

My friend who was hosting the game could see the character and it was normal to him, but I couldn't play it (we had to remake the game).

Don't Know what caused the bug, but I think the mod is not loading correcly in multiplayer with 4 people.
Heaphaistos  [developer] 15 May, 2018 @ 4:25pm 
This is kinda hard for me to know what the issues is, since i don't have people to play/test with.
>.< ! ( When it come to multiplayers. )

Maybe a conflict between 2 mods ?
Ryot 16 May, 2018 @ 4:30am 
Originally posted by Heaphaistos:
This is kinda hard for me to know what the issues is, since i don't have people to play/test with.
>.< ! ( When it come to multiplayers. )

Maybe a conflict between 2 mods ?

We were using Void Knight + Chronomancer, It's a really odd bug. We really don't know what happened there.
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