Left 4 Dead 2

Left 4 Dead 2

The Source Model Pack
Gyroic  [developer] 16 Sep, 2018 @ 4:32pm
"Bugs n stuff" a bug report thread.
I'm a bit late on starting this but between the latest update and the release of Fairfield Terror, I want to make sure that everything is working properly.


If you see or experience any issues regarding this mod please let me know here or in the comments and I'll see what I can do.
< >
Showing 1-15 of 21 comments
Gyroic  [developer] 21 Sep, 2018 @ 9:21am 
I can't see the link, did you remove it?
Gyroic  [developer] 21 Sep, 2018 @ 12:30pm 
That's odd but I don't think that's the proper texture for it, are you subscribed to any other mod that may change the substation texture?

Like a HD mod pack?
22 Sep, 2018 @ 5:52am 
oh it was a hd mod pack.
Gyroic  [developer] 22 Sep, 2018 @ 5:59am 
I'd recommend unsubing from both this mod and the hd mod pack, then subscribe again to this mod first, then the HD mod pack after that.

Usually when two or more mods conflcit, which ever one was downloaded first takes priority than the other conflicting mod.
hey developer, i am using this HD pack, and i am facing issues, for example if i try to stand on some model ♥♥♥♥ chair or box or sofa, i shake and fall down, everytime i try to sit or stand on any model i shake and fall down..Help me out :)
Originally posted by TauntVermin84:
I was playing Dead Air and I found some bugs.

Some of the scaffolding models are missing textures.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1710942365
Also this van texture is messed up
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1711503230
I can attest to both of these bugs. I'm looking into them myself at the moment, will update with details if I find anything...

EDIT: Okay, well. The broken van is because both the panic event van in Dead Air and the static van seen in a number of other levels use the same materials, which the DA van isn't compatible with. I'm not sure why this error is showing up all of a sudden, but removing the other van models and textures from the .VPK fix the DA van. I don't know enough about working with models in Source to fix it any better than that.

The scaffolding... It looks like the railing texture (piping.vmt/.vtf) is missing from the archive entirely. Adding it in its original CSS position (materials/models/props/de_inferno) restores the scaffolding textures.
Last edited by White and Birdy™; 18 Apr, 2019 @ 4:34pm
el marciano 20 Apr, 2019 @ 3:20pm 
the scaffolding it doesnt have any textures
Gyroic  [developer] 21 Apr, 2019 @ 5:30pm 
Holy hell I forgot the scaffolding texture this whole time?!


I'm so sorry about that asap.


as for the Van in DA, I'll see if I can edit the vmfs so that the dead air van uses the proper textures while the regular van uses a different vmf file.


Thank you guys so much for letting me know.
Hey, no worries!

What I find curious is that I've been using this addon for a while now, but these bugs only popped up relatively recently - I certainly don't remember them showing up when I first subscribed to this*. I don't think I would've had anything installed that could've inadvertently fixed either of them (particularly not the van), but... Who knows.

For the DA panic event van - I don't know for sure, but I suspect that might take some model editing. I haven't worked with Source models much at all, but I imagine you could just copy the textures it uses under a different name and have the model point to those instead, if that makes sense.

I've only noticed one other bug using this mod - some of the fallen pipes in Hard Rain map 3 have some funky overlap going on. Screenshot:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1720173316

Having said that, this looks like a bug with the original game - for whatever reason, instead of using different skins, the pipes used in Hard Rain are in a different folder (props_mill instead of props_pipes), and in this spot, there's one of each model right on top of the other. I guess someone got kinda lazy, heh.

At any rate, this addon's really nice! It's subtle, but I like the difference it makes to the feel of the game. Thanks for the hard work! ^^

*As a side-note - I do still use this addon, but along with many others, I've opted to just copy-paste the workshop .vpk into L4D2's addons folder directly, to get around the asinine workshop load times when you start the game up.
Buckingham Joe 4 Aug, 2019 @ 12:41am 
When walking over some props, for example; the pipes on the last chapter of No Mercy, these ones:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1824641422

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1824641354

The characters get all glitchy and starts jumping all over the place like they had some kind of invisible barrier or like walking over ice, idk.

Does this mod have scripts? (This bug only happens in online servers)
Is there anyway to fix this?
Do you like ducks?
Last edited by Buckingham Joe; 4 Aug, 2019 @ 12:50am
Buckingham Joe 4 Aug, 2019 @ 1:08am 
Originally posted by Jeet Singh - King ♥:
hey developer, i am using this HD pack, and i am facing issues, for example if i try to stand on some model ♥♥♥♥ chair or box or sofa, i shake and fall down, everytime i try to sit or stand on any model i shake and fall down..Help me out :)
Basically this.
And no, i dont have any other mods that could conflict with this one, already resubbed and unchecked every other mod in my addons list, and i still have this issue.
Pleese 'elp.
Last edited by Buckingham Joe; 4 Aug, 2019 @ 1:14am
Gyroic  [developer] 4 Aug, 2019 @ 12:38pm 
Maybe I'll have to check the physics files but me personally don't have those issues when playing, even to this day so idk what's causing those issues.
Buckingham Joe 4 Aug, 2019 @ 3:09pm 
Is not just the pipes tho, like Jeet said, most of the props in this mod are glitched like this.

Thanks for the response!
< >
Showing 1-15 of 21 comments
Per page: 1530 50