Darkest Dungeon®

Darkest Dungeon®

Riftwatcher - New Class
CarnifeX  [developer] 20 May, 2018 @ 4:11pm
Balancing and Gameplay
If you have any suggestions about balance and gameplay. Here is your place to share and discuss
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Showing 1-13 of 13 comments
NegativeShielding 24 May, 2018 @ 3:07pm 
I think the rift watcher could use some form of corpse clear. I suggest either putting it on veil of daggers, legions gambit, or chameleon's dance.
Dain 24 May, 2018 @ 6:41pm 
If you get bonuses with having 4 rift watchers in your party, why not make it where you can get the crimson court trinket set 4 times for each riftwatcher? Is it possible or too OP?
CarnifeX  [developer] 25 May, 2018 @ 8:03am 
@ Dylan The problem is that in case of this 8 instead of 2 items are in the Crimson Court Loot Pool, meaning that it will eat aways to many slots for other class trinkets to drop.

@Negative Shielding
In terms of overall versatility i see no place to opt in more utility.
Corpse clear abilites are usually a thing of explosions or raw strenght, since hes kind o an agile hunter who picks single targets i dont feel corpse clear will fit into his kit.
NegativeShielding 25 May, 2018 @ 3:17pm 
I think the healing on the flask needs to get nerfed, If combats are too close to each other or you actually heal during combat with multiple riftwatchers in your party you can easily heal 16+ health with just tier 3 on the skill.
CarnifeX  [developer] 27 May, 2018 @ 6:45pm 
The overall healing potential was nerved.
The survi vial levels "slower" now and has less max healing potential at lvl 5.
RamseyThunder 9 Jun, 2018 @ 6:47am 
Seems like riftwatcher has his own unique affliction 'corrupted', but is it normal for level 0 riftwatcher hitting his allies 27+ damage? he's one shotting his allies and nearly got my party wiped out haha
Also, does riftwatcher has a way to hit enemy on position 1 from position 4? since he can't move forward all he can do is passing the turn and get stressed
CarnifeX  [developer] 16 Jun, 2018 @ 2:48pm 
Hey there Lucid Dream,
he shouldnt do that much damage to allies it might be possible if he lands a crt though.

Riftwatcher can do things from Position 4 if there are only Rank one enemys.
1) Heal
2) Chameleons Dance

Otherwise he needs to be shuffled out by a party member. Considering his overall Mobility its only fair that he needs to pass or workaround the scenario he gots shuffled in the wrong position. he is so forgiving in terms of positioning due to its swiftstep that sometimes taking 5 stress and passing is a small price to pay for the fact he is so mobile
Wes 18 Jun, 2018 @ 5:46pm 
i like the idea of this class but in field test i thing this hero is not so useful sadly not a good support or a good damage dealer mostly and worst part is, she moves a lot so you cant mix her with solid first row heroes
Wes 18 Jun, 2018 @ 5:46pm 
but thats just my idea, maybe im doing something wrong?
Last edited by Wes; 18 Jun, 2018 @ 5:47pm
ShunTheWitch 4 Jul, 2018 @ 1:22pm 
Heres a thought, making it so the set bonus for legion characters to all share the benefits of the crimson court trinkets would probably fix the issue, same for a COM trinket. Could probably do a "Wolf Crest" or something.

Oh also you will NEED to make it so all the stealth abilities give 1 more round due to the change to how debuffs and buffs count down, additonally I would suggest a buff to stealth chance on veil of daggers.
Last edited by ShunTheWitch; 4 Jul, 2018 @ 1:24pm
White Walker 30 Oct, 2018 @ 7:02am 
Is there coming a skin for Riftwatcher that removes or recolors/redesigns his red eye. Its popping out a bit too much for me :D and I want him to fit the other heroes more. Great work anyways! :)
CarnifeX  [developer] 30 Oct, 2018 @ 8:10am 
He will receive a small redisign soon in hte future im going to include an eyless skin on that
oh no 6 Dec, 2019 @ 3:27pm 
Really great class I think it's perfectly balanced in normal comps however the "Legion" team with 4 of them is insanely strong because of Chameleon's Dance if you start combats by having all 4 of them use it you basically get 2 free rounds to destroy the enemy team while they can't touch you in return.
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