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- Amount healing used on others
- # of shots fired
- Accuracy % for ranged weapons
- Separate ranged headshots from melee headshots
- Add damage to story bosses (currrently it only tracks random bosses, possible bug)
there is actually 2 ways of use with this idea :
- Regular Enemy Save - saving from a hit (you save a mate each time that an enemy is starting an attack animation on this mate & you break this enemy attack animation by attacking/pushing this enemy)
- Special Enemy Save - saving from a catch by a special (you save a mate each time that a special enemy is catching a mate & you break this special enemy catch by attacking this special enemy)
special (sorcer leecher, runner, strangler..., the ones catching & paralyzing you)
i just love that, really a must have, like almost all the others things listed here.
HO !!!
to help you Joe, i adapted/converted it to V2, pick up what you want,
i have regrouped (sometimes even detailled) all the good ideas around,
so people will recognize their ideas here & there, thanks to all the contributors,
hoping the best for this board mod !!!
̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬
>GENERAL
- Timer (duration of the run)
- Difficulty played
- number of time DEAD
- number of time DOWNED
- number of HEAL USED
- number of POT USED
- number of BOMB USED
- TOTAL of KILLS
- TOTAL of DAMAGE
- number of KILLS / MELEE
- number of DAMAGE / MELEE
- number of KILLS / RANGED
- number of DAMAGE / RANGED
̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬
>ENEMIES
- number of SPECIALS KILLED
- DAMAGE to SPECIALS
or see the details below
----- number of SKAVEN PACKMASTER (strangler) KILLED
----- number of SKAVEN WARPFIRE THROWER (fire) KILLED
----- number of SKAVEN RATLING GUNNER KILLED
----- number of SKAVEN GUTTER RUNNER (assassin) KILLED
----- number of SKAVEN POISON WIND GLOBADIER KILLED
----- number of CHAOS LIFELEECHER (leecher) KILLED
----- number of CHAOS BRIGHTSTORMER (tornado) KILLED
----- number of SKAVEN SACK RAT KILLED
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- number of ELITES KILLED
- DAMAGE to ELITES
or see the details below
----- number of PLAGUE MONK / SAVAGE KILLED
----- number of CHAOS MAULER KILLED
----- number of SKAVEN STORMVERMIN KILLED
----- number of CHAOS WARRIOR KILLED
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- number of INFANTRY KILLED
- DAMAGE to INFANTRY
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- number of time AGGRO THE PATROL
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- DAMAGE to LEVEL BOSS
(level bosses = Halescourge / Skarrik / Bödvarr / Naglfahr / Rasknitt)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- DAMAGE to MONSTERS (mini-bosses)
or see the details below
----- DAMAGE to SKAVEN RAT OGRE
----- DAMAGE to SKAVEN STORMFIEND (fire ogre)
----- DAMAGE to CHAOS SPAWN OF CHAOS (chaos monster)
----- DAMAGE to CHAOS BILE TROLL
̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬
>TEAM
- number of DAMAGE TAKEN (not including self-inflicted damage)
- number of LIFE REGAINED (natural bond)
- number of DAMAGE BLOCKED
- number of FRIENDLY FIRE HITS
- FRIENDLY FIRE DAMAGE
- FRIENDLY FIRE in PERCENT (%)
- number of SELF-INFLICTED DAMAGE (by venting / using bomb / fire barrel)
- number of REVIVES
- number of SAVES
- number of time HEALED A MATE
̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬
>ACCURACY
- Total ACCURACY (%)
- Total MELEE ACCURACY (%)
- number of MELEE HITS
- Total RANGED ACCURACY (%)
- number of RANGED SHOTS FIRED
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- Total HEADSHOTS ACCURACY (%)
- HEADSHOTS / MELEE ACCURACY (%)
- number of MELEE HEADSHOTS
- HEADSHOTS / RANGED ACCURACY (%)
- number of RANGED HEADSHOTS
̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬
= Total number of ENEMIES KILLED BY THE TEAM
= Total of DAMAGE DONE BY THE TEAM
̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬▬▬▬̶̶̶̶̶̶▬
i think that all these informations are interesting, but not for everybody ...
then i thought that it could be nice to have the lines in the mod option, to select & deselect what each one really want, but i don't know if this is possible, it's just speculation here.
PS: i will probably update this soon... or never ;)
Specials killed:
Damage to specials:
Elites killed:
Damage to elites:
Infantry killed:
Damage to infantty:
Damage to bosses:
All kills:
All damage:
Within "Infantry" I mean slave- and clanrats, fanatics and marauders (+shielded versions). It can be named different, of course.