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The IDs of assets are not consistent. Caching the assets by ID seems to work, first, but after a short time, the IDs are reassigned. I will still borrow the idea with the distance from you for my other mods, in case that's ok.
I've reached out to UG to hopefully allow us to have the last asset placed returned. That will allow us to always search within an area at least.
And you're welcome to incorporate my methods in to your ones too. I did however merge your Farmer textures in to this version. It could certainly prove useful for Forester and Streams!
In fact I believe that our kind of mods are regarded as "hacky" and they're afraid of what's coming next when they extend the API.
Btw, in case you need help with the painter (e.g. translation), ask me. I think a parameter named 'plant' is a little bit funny for concrete fields :D
Let me know if you have any objections with the code and/or if you notice any issues, I'll get them fixed ASAP! :)