安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Though I would like to suggest a number 4 that we could get blueprints. Every time I try to mod your mod it crashes the FCS.
I am trying to do a playthrough with a young prince who returned from a trading trip to an older hive and finds his hive destroyed (Holy Nation or Slavers) and keeps his caravan together to seek revenge 47 Ronin style, with a 30 nobodies start.
Huh, that's weird, i don't have issues myself with my mod crashing the FCS, and i have the same copy that you should have.
In fact, i haven't seen a single mod that could crash the FCS, are you sure it's not something else?
I was looking at this mod by BazQc
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1299057057&searchtext=hiver+molting
it has an interesting take on extra armor and how to change it.
Not sure if the idea of getting drunk and high is the best way to stronger natural armor, I would have gone with leather and animal teeth instead of cactus moonshine and hashish. Though that seems more with the game lore.