Total War: WARHAMMER II

Total War: WARHAMMER II

Sisters of Avelorn
 This topic has been pinned, so it's probably important
RedDragon0908  [developer] 1 Jun, 2018 @ 9:51pm
Compatibility Issues
I am not able to test every possible mod constellation so it is up to you.
If you experience a compatibility issue, a crash or things like that please leave a comment in this section.
But please don't write "mod don't work" and leave it with that. This does not help me to figure out where the issue is. For the beginning you should have in mind:
- Does the mod leads to a crash, if yes when does it occur (loading game, loading campaign,
custom battle)?
- Which game launcher do you use?
- Which other mods?
- Did you tried to start only with this mod activated?

That helps me to [hopefully] narrow the issue down.
Last edited by RedDragon0908; 8 Jun, 2019 @ 10:13am
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Showing 1-15 of 17 comments
RedDragon0908  [developer] 1 Jun, 2018 @ 9:53pm 
I hope that is clear but I say it: this mod can not be run at the same time as my "Female Dragonguard" mod.
Witcher 9 Sep, 2018 @ 2:37pm 
Hi love your mod the only reason why i play HE but the sowrdsisters have no feet i reconised now, could you please fix it ? Thanks !
Irelia My Soul 17 Jun, 2020 @ 1:32am 
I dont know what detail i can give you more, i just start averlon campagin with alarielle, and when i check unit building creation, your mods is not applied, i unloked the warden punch stuff too.
Btu they appear as unit in battle setting, and i use only this mods with synchronize movent high elves, and SFO is not updated yet
RedDragon0908  [developer] 17 Jun, 2020 @ 1:48am 
Well i ask for this details because for me they appear at the "Galerie der Zofen" (german) building...I don't know how it is called in english maybe something like "... of Handmaidens"
-> the building where you can recruit the handmaidens.

So in which campaign you look vortex or mortal empires? Units should appear in both.
Did you only use the mentioned mods? SFO disabled or desubscribed?
Which mod manager do you use the standard or KMM.
Irelia My Soul 17 Jun, 2020 @ 2:04am 
yes i found them, didnt theink they could be here, usually they were sat with other unit sharing the same kind.
BeefMaster64 29 Jul, 2020 @ 12:41pm 
The mod works for me in the custom battles but for some reason i cannot see the new units in the handmaidens building on the campaign map (mortal empires).
RedDragon0908  [developer] 29 Jul, 2020 @ 11:44pm 
At first sorry for my harsh answer yesterday.

To your problem of course I tested both campaigns after I saw your comment and all works right. The only unit that is not recruitable are the gryphon riders but all should appear in both campaigns at the handmaiden building for all high elves.

I will upload a updated version to reduce compatibility issues.
If that work all is fine if not:
Did you use other mods? Especially ones that overhaul the high elves?
BeefMaster64 30 Jul, 2020 @ 11:59am 
Hey - absolutely no worries. I didnt take it in a bad way at all. I can understand you get many questions like this and it can get tiresome. So really, no worries at all. I am just happy for you willingness to help me as an individual. Means a lot to me.

Yes, I am using Sons of Asuryan if youre familiar with that mod. Interesting enough - I can see the newly added gryphon riders but not the rest. But anyway thanks for your help. I do not want to waste your time since I am using other mods with this one. Just wanted to know if you could somehow find out if there are some compatability issues but its all good
RedDragon0908  [developer] 30 Jul, 2020 @ 10:34pm 
That's the point. I try to help everyone since it is my mod. But to do so I need more information...
The fact that you can recruit the gryphon riders but not the other units is a valuable information.
As stated can you please post a list with all your mods that alters the high elves and add new units to the game.
Also I have to know if both campaigns are effected.
Kazraan 4 Aug, 2020 @ 2:09pm 
It does not matter what I update on the mod, name of the mod, melee defense, armor rating, build cap, building allowed, anything, the mod will cause CTD before the game loads up. I even just saved as to a different name of the mod, and the game crashed.
RedDragon0908  [developer] 4 Aug, 2020 @ 8:00pm 
Well this sounds very strange...
But you can try to create a new mod and just import the tables of my mod that you want to alter.
Important is to keep the table names as they are so that your ones overwrite mine.
I never run into an issue like that and even never heard of such an issue...
Kazraan 5 Aug, 2020 @ 5:41pm 
I appreciate you looking at it either way. This is one of the weirdest issues I have run into as well, and cannot duplicate with any other mod, as your other mods that I use work just fine.
Guderian 10 Oct, 2020 @ 12:13pm 
Originally posted by Kazraan:
I appreciate you looking at it either way. This is one of the weirdest issues I have run into as well, and cannot duplicate with any other mod, as your other mods that I use work just fine.
Say has there been any update?
Because i am running into the same problem.
Changing one stat, (or anything at all) and the Game crashes.
Out of Curiosity: Which Programs are you using to open the files?

EDIT: I found the Error!
I just wanted to combine the double files in main_units_tables and land_units_tables
when i tried copying the Hawk Riders in the main units into the file with the rest i got the error that they do not fit together.
Somewhere in that main_units_table with the Griffon Riders is the error.
Simply copying that into the main table does appear to fix the bug.
Last edited by Guderian; 10 Oct, 2020 @ 12:55pm
RedDragon0908  [developer] 10 Oct, 2020 @ 1:16pm 
To be honest: I don't mind this "bug".
For me all work fine editing wise so I can't repair something that works.
I appreciate that you look into the files by yourself and share your progress.
pmoleary2000 6 Dec, 2020 @ 6:10am 
Please note, an update with the official Warhammer II game has removed the Handmaiden Gallery from existence so these troops are no able to be recruited. The Sisters of Avelorn and Handmaidens are now recruited from the same building as the Great Eagles and White Lions. The game added a tier four upgrade to this structure which allows the official Sisters and Handmaidens to be recruited. Not sure if the change is part of the Twisted & Twilight DLC or a separate update.
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