ARK: Survival Evolved

ARK: Survival Evolved

Spirits of the Isle
 This topic has been pinned, so it's probably important
Jeff  [developer] 13 Jul, 2019 @ 5:15pm
Bug Reports
Spirits of the Isle: Bug Reports

Did you encounter any issues or bugs with Spirits of the Isle? Do you think you may have
stumbled upon an exploit? Let us know down below so that we handle it as soon as possible.

Please be as descriptive as possible when describing the problem you are having.
Include any information that you feel might be relevant, no matter how trivial.
You may also want to consider taking a screenshot or two if it would be helpful.

Thank you so much for taking the time to help us keep Spirits of the Isle fair and fun.

You are awesome!

- Scrimshaws

Originally posted by Scrimshaws:
Thanks Astranon!
Last edited by Jeff; 15 Jul, 2019 @ 8:27am
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Showing 1-9 of 9 comments
GXD Rev.G 14 Jul, 2019 @ 9:37am 
so far amazing mod absolutely love it but i found a small issue when the achievment pets get cryoed they lose their high health using a magnifying glass i see they have decently high health but after i cryopod them they drop very lose in health like in the 300s instead of thousands
Jeff  [developer] 14 Jul, 2019 @ 10:34am 
@GamerXDevision

Thanks for the kind words :)

The pets are developed to be unkillable and the only stat they use is weigth.
Health can basically be ignored when looking with a glass, what u see is basically a stat from
its parental class.

Why do you cryo them acually if I may ask?

- Scrimshaws
Last edited by Jeff; 14 Jul, 2019 @ 4:53pm
GXD Rev.G 14 Jul, 2019 @ 8:28pm 
Ah i cryo them because they couldnt go through doors but now that you mention unkillable i noticed the sprite die after it was thrown out with cryopod. A carno killed it in a few hits. :/ But only reason it was cryoed was because of door couldnt get it out of my base lol.

"Edit" Just checked them after server restarted they seem to get health back after restart. So cryo makes them lose the health and make em able to be killed in like 1 hit or few hits from wild dinos if you take em with you.

Also from testing they still seem to be able to be killed even with their high health just they are very durable and take low damage would be hard to kill not even worth the effort to kill somebodies unless for spite Just letting ya know. :) Also final bit of testing found that when on medium follow they keep pushing you around trying to stay near ya. But they just push you either in straight line or circles mine pushed me off cliff lmfao. 10/10 Love this mod! :) please keep up the great work!
Last edited by GXD Rev.G; 14 Jul, 2019 @ 9:30pm
Danito 29 Aug, 2019 @ 2:27am 
Hi Scrim, I found a loot whisp but it came up claim so i did and it now looks to be a tamed dino except i cant unclaim it etc and I'm not exactly sure if it is a bug or not but yeah...
Jeff  [developer] 29 Aug, 2019 @ 8:19am 
@Danito,

Thank you for the headsup, I have added a giant patch with a bunch of new and exciting content.
I will look at the core files on the Loot Whisp and push out an update later with a hotfix.

I suggest removing the current one you have, or keep as sweet one of a kind pet :)
Inside the discussion page theres a Admin sheet in which u can spawn a new one and loot it the proper way :)

Good luck and enjoy all the new content!

- Scrimshaws
GXD Rev.G 19 Jan, 2020 @ 11:11am 
Hi scrimshaw :) been awhile since i posted much anywhere really but i got a few posts from folks on server saying the lost soul the one that looks like satan isnt attacking he follows gets close but then does nothing no electricity no damage etc not sure how it works as i havent tested personally but i will be soon and see if i can update this post with additional info!
Sarge of Greyhawk 14 Feb, 2020 @ 12:06pm 
I am having trouble with the over spawning of the graves and possessed creatures on the ARK.. and I mean over spawn like fifty graves all in one spot.. Any way I can reduce it ..??
Sarge of Greyhawk 15 Feb, 2020 @ 11:45pm 
Hello Scrimshaw... I have found an exploit in the Spirit Station.. When you place it down it gives you a From Scrimshaw/ Artifact, this artifact can be used as a generic artifact and you can also carry as many as you like... It will give you one each and every time you place it down. You can pick it up and set it down several times before the timer runs out on the first instance. Several mods and other things require a generic artifact and this bug can be a game breaker for using it with other mods... Thanks I hope you can fix it soon..
CloudBirb 29 Sep, 2020 @ 11:38am 
I appear to be unable to cook prime meat in the SS industrial grill... All the prime meat “engrams” in there are taken up by spirit coins. There’s like twenty spirit coin recipes for prime meat.
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