ARK: Survival Evolved

ARK: Survival Evolved

Spirits of the Isle
 This topic has been pinned, so it's probably important
Jeff  [developer] 13 Jul, 2019 @ 5:27pm
Suggestions and Improvements
Spirits of the Isle: Suggestions

Are you a fan of Spirits of the Isle?

Do you have an idea that you would like to see become part of the mod?

As a player who uses Spirits of the Isle, your input matters. So, feel free to leave us a friendly comment describing your idea in detail. Be sure to include any reasons you can think of why others might enjoy it. We can't make any promises, but we do take every suggestion into consideration.

Thank you for taking the time to help us improve. Your support is much appreciated.

- Scrimshaws

Originally posted by Scrimshaws:
Last edited by Jeff; 13 Jul, 2019 @ 5:27pm
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Showing 1-6 of 6 comments
GXD Rev.G 14 Jul, 2019 @ 9:39am 
if i might ask and this is just a small thing love what you have done with the mod i love the lore stuff personally :) but is there a way to make the achievement pets have unique abilities like the wolf can bite enemies and maybe give xp bonus the poltergeist could maybe fling shadowy projectiles or fireballs and the sprite maybe could have AOE healing or something of the like and all 3 can do small amount of damage nothing extreme just like maybe 5 to 10 damage a hit enough to make them defend themselfs if nothing else anyway love the content :)
GXD Rev.G 16 Jul, 2019 @ 4:59pm 
Hi :) i have a guy on cluster that had a good idea his name is vadium or his ingame character name is. And he braught up a good idea when he seen the tester with these cool pets he had some ideas.

1 Was being able to pick them up for transport outside of cryo like shoulder pets but here is idea. 2 When picked up they are gone from sight but give the player some cool effect like. Poltergeist gives a smoky aura. Sprite gives purple orb and dragon like wings that flap. And dog gives backpack with scrolls and leading to idea.
3 When in those form like things the sprite form could allow gliding while you have the wings. Poltergeist could allow no fall damage or something of the like. And dog could give increased carry weight or movement speed or both. And when they are dropped you lose those effects

If any of these sound good like picking up as shoulder pets. Or the effects etc that would be nice but it is all up to you guys :) just something to think about!
GXD Rev.G 28 Aug, 2019 @ 2:03pm 
Hi scrimshaws :D another suggestion but this is from me. :) Was wondering and this is just pure idea but i was thinking when i look at cryo pods i see the animation. And to me it feels like it could be used as a magic animation you could have one for each bow type.

Example one for spectre bow could be a ice spell that either does the cryopod throw animation or cryopod holding animation (like how you cryo a creature holding it on em) ice beam like managarmr or ice wave like ice wyvern etc.

You can pick effects :D but would be cool to see some form of legit magic spells stuff the magic mods ive seen so far seem rough (but still very good mods) it would be cool to see something from your teams high class skills. :) Could use stamina as its fuel source and have a cool effect in your hand when holding spell not casting sort of like how cryopods use that dna line when you have one dino cryoed.

Just an idea :) love your content no matter what direction it goes in :D please keep up the good work!
Ravens 22 Apr, 2020 @ 5:19am 
I think magic spells as said in the above ^ would be a cool addition as long as they are not too over powered.
Spirit3057 21 Jan, 2021 @ 11:10am 
If still interested in adding dinos to your great mod what about the therizinosaurus? Running a herbivore only run right now and the theri is my best fighter.

Also, been experiencing some fatal error crashes when i use the Pokeball mod on one of these creatures. Anytime i throw a ball out to let the dino out, the ball barely leaves my hand and game suffers a fatal heart attack.
Last edited by Spirit3057; 21 Jan, 2021 @ 2:42pm
[The] Force 12 Apr, 2022 @ 10:24pm 
A little suggestion/thought. Do some research into animism and ancient cultural rituals and the like. Spirit magic and spiritual creatures are an amazing concept BUT to really set it apart from just another "weird creatures/magical critters" mods incorporating elements of that could be really interesting.

For instance ritualistic magic that provides spiritual alteration (temporary/permanent) to creatures you already own, or providing various long term benefits in an area (Ritual of fertility reducing breeding timers and egg hatching speed in an area for a long time?! Ritual of Harvests to grant a greenhouse effect/stackable on top of greenhouse effect in a large area)

I dunno, things like that.
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