Portal 2

Portal 2

Misdirection
-=Samuel=- 23 Apr, 2013 @ 9:17pm
Misdirection Playtesting
I thought I would move our discussion over to here as then further video links won't be seen by everyone on your front page for the chamber. As in this one, thought I'd show ya I do know the correct solutions. I've had a ton of fun playing through this and reporting back to ya where I've found unintended solutions, I hope you don't feel I've been picking on ya. :) https://steamhost.cn
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Showing 1-15 of 19 comments
EuroSong  [developer] 24 Apr, 2013 @ 5:25am 
O.M.G. So. Many. Exploits. :)
This is not the way I intended it to be completed. But I'm having great fun watching you find alternate solutions. You sir are a genius!
I will address these exploits. More updates coming, hehe. Btw, what program do you use to record your videos?
EuroSong  [developer] 24 Apr, 2013 @ 6:23am 
Okay - now updated! If you manage to find yet more unintended ways to complete this chamber then I will take my hat off to you :)
Actually though, I have greatly enjoyed watching your exploits - because they give me other ideas, and are no less clever than the intended solutions. We've just approached the chamber from different angles. You're truly one of the best Portal players.
-=Samuel=- 24 Apr, 2013 @ 11:49am 
I use Fraps to record and Windows Live Movie Maker to edit and condense.
EuroSong  [developer] 24 Apr, 2013 @ 12:05pm 
Cool, thanks. I just recorded a video of the completed chamber after the exploit fixes. I'm sure you'll be able to work it out - but let me know if you want to see the video ;P
-=Samuel=- 24 Apr, 2013 @ 12:25pm 
I'd love to see it, as I am now stumped myself. I'm sure I could figure it out, but my brain is stuck in what I've done before and now won't break from that trend. :( I could do the same for Obscure if ya want, I had fun with that one drawing alot of inspiration from Mevious's chambers. If you haven't tried his rooms, go there now.
EuroSong  [developer] 24 Apr, 2013 @ 12:28pm 
Hooray - victory! I feel satisfied that I finally stumped you :)
Okay, let me convert this 1.5GB video to something usable. I'll message you again when it's ready.
-=Samuel=- 24 Apr, 2013 @ 12:40pm 
Yea, I just loaded it into Windows Movie Maker and then saved it as a 720p quality. Condenses it nicely.
-=Samuel=- 24 Apr, 2013 @ 1:24pm 
That is cheap lol, your solutions can be considered exploits. lol ha ha. Nice
-=Samuel=- 24 Apr, 2013 @ 1:26pm 
Here's Obscure, which requires no exploitation, just obscure thinking. https://steamhost.cn
EuroSong  [developer] 24 Apr, 2013 @ 2:24pm 
Ahh, nice one! I got everything except the fact that you had to leave the cube in the funnel before making a portal to let it out. Thanks for showing.
With regards Misdirection - well, I don't regard my solution as "exploits" - more like tricks! Walking on top of the observation rooms and the glass - and portalling through the tiny gap in the corner of the glass are just things that are physically possible in the Portal world, which rarely get used in test chambers. My concept was to positively require these tricks to be used, with no other solutions. Your previous methods of solving it were also not "exploits" in that sense - just that I termed them as such in the context of finding workarounds to the intended solution. Your skill in turret avoidance is very good - and your original solution to the light bridge was ingenious, and was not an exploit at all - but a perfectly legitimate solution, which I may use in a future chamber!
Of course, the whole concept of "Misdirection" is literally to misdirect people - with the angled panel in the first room, where it looks like you should be able to fling yourself to get the second cube (but JUST fall short!); and of course the piston platform, which at first appears to be the obvious way up to the exit, until you realise that you can't actually stand on the platform while placing the last cube. Cue lots of attempts to throw cubes - hehe. With this aspect you understood straight away that a cube staircase was needed - which not everyone would think to build. You also showed me that 6 cubes were not required, therefore necessitating a slight redesign. Anyway - thank you so much for all your help testing this chamber and for the time you kindly spent to upload videos.
-=Samuel=- 24 Apr, 2013 @ 3:18pm 
eehhhh.... semantics. 'Tricks' are nice, and I like to find and use them, but my favorite puzzles are the ones that don't require them. That's why Mevious' puzzles are my favorite, you can see what you need to do with no tricks involved but have to bend your traditional thinking in order to achieve them. Then when you do, you realise that the answer always remained simple, and that ah ha moment feels glorious. It's that moment that is the main reason why I play this game.

I kept looking for that here, couldn't find it so went about looking for 'tricks' and reported them to you. I retrieved all the cubes to find the elevator was impossible my first playthrough, but didn't think the funnel drop or lightbridge was intended because you skip far too many of the other elements too quickly. I figured the block staircase was the 'solution' after the fact but didn't think the Comapnion Cube room was itself a complete misdirection because you stated you would need all the cubes. I figured out the glass wall to reach the Companion Cube room and was going to show that when I turned back in my last video, but the door closed. The window and corner 'trick' never entered my mind because I was looking for some kind of (loosely used here) 'legitimate' mechanic with either the lightbridge, funnel, or speed gel I didn't see before. The speed gel in the lightbridge room was my first solution there but found the other one when I didn't want to spend the time setting it up and thought I could get away with it, and I did. Yet without the cubes from the window and corner I couldn't move forward.

Regardless, good job!
EuroSong  [developer] 24 Apr, 2013 @ 3:28pm 
Mevious rings a bell. I just had a look, and now I see one of his chambers: "Gate". I agree, this is one of my favourites. Such an obvious and quick solution, but for some reason it eludes you until a light bulb goes off over your head!
Av8or 15 Jun, 2013 @ 8:44pm 
Hey EuroSong, I believe my steam name has changed since you messaged me to try this puzzle but nethertheless I have and It is HARD. (Specifically the light beam room). I will nethertheless continue to try and beat it. As long as you have a solution for it I would say you have created one of the hardest and best maps I have played so good job! Also, I have begun to make a series of misdirection levels that will becoming out in the coming month. I would apreciate any feed back you can give me. Thanks!
Av8or 15 Jun, 2013 @ 8:46pm 
Also, is this made in Hammer or in the editor inside portal?
EuroSong  [developer] 28 Jun, 2013 @ 4:32pm 
Hi Donut King. Sorry - did not see your messages until now. Thank you for your comments - I am glad you're finding this one a challenge :) Have you completed it yet? If not, let me know where you're stuck and I will give you a hint. Still the light beam room?

This is created only in the in-game editor: I have not yet got around to learning Hammer, although I will one day!
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