RimWorld

RimWorld

Story Framework - Missions & Objectives for your mod!
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Maxim  [udvikler] 17. juni 2018 kl. 4:19
Post your mods here!
Made a mod with this framework? Share it with us!
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Jules 21. juni 2018 kl. 16:31 
Your Mods Here!
Koro 21. juni 2018 kl. 19:19 
No, here!
Maxim  [udvikler] 22. juni 2018 kl. 1:41 
And I was excited to see the first mod pop up here ;P
Gabriel 24. juni 2018 kl. 11:18 
Come on guys, the dev is waiting for a mod, stop disappointing him with these false notifications. :(
Borker 25. juni 2018 kl. 0:50 
I know right
Dark Lady Alannah 26. juni 2018 kl. 18:20 
Damn guys I was really hoping to see a mod here
Sorry for the false notification, but I'm also waiting for the first mod :) If one does not get released on here soon I will take it upon myself to be the first to use your hard work.
Sidst redigeret af ♠️Meticulous Bush Snake♠; 27. juni 2018 kl. 21:54
dr_mr_ed 30. juni 2018 kl. 12:43 
Greetings! Squared [https://steamhost.cn/steamcommunity_com/id/plasmadragon7] wanted to get this working, and needed a little help. The tutorial is good, but left open a few questions. I figured to get that working is step #1, so we fleshed it out with images and everything. It appears to be working pretty well, and maybe a completely packaged basic example will help everyone -- so here it is: https://www.dropbox.com/s/22tws63impmkyyi/BunnyKilling.zip?dl=0 Just unzip the file to your Mods folder; obviously it requires the Missions-Objectives mod too. Kudos to the author -- hope people find this helpful!
Maxim  [udvikler] 30. juni 2018 kl. 13:06 
That's pretty neat! I will check it out soon, though I can tell already that the UI part of the textures is unnecessary, those textures already exist in the core mod and thus are simply redundant if not replaced with custom ones. Other than that I see no direct issues so far!

Edit: The main def with the missions is completely wrong and won't be detected by the game this way, at least it didn't for me.

Each def needs to be enclosed in itself, especially the MissionControlDef; you cannot contain mission/objective defs within of another def.

Fixed def can be found here:
https://gist.github.com/RealTelefonmast/feee693ffd041dd8dda3fe0e3c20d41c
Sidst redigeret af Maxim; 30. juni 2018 kl. 13:23
dr_mr_ed 30. juni 2018 kl. 13:24 
Thanks for the feedback, updated the zip file. Can anyone confirm the 6 Hare / 6 Snowhare thing is an OR or an AND? I can't seem to get past the mission unless god-mode spawn 6 Snowhare also.
Sidst redigeret af dr_mr_ed; 30. juni 2018 kl. 13:26
Maxim  [udvikler] 30. juni 2018 kl. 13:27 
It is OR, you need to wait until 6 Hares or 6 Snowhares spawn, however if for example 3 of each spawned, it won't add up.

Edit: I just now tested it, after spawning 6 Hares the objective was complete.
Sidst redigeret af Maxim; 30. juni 2018 kl. 13:29
10chaos1 1. juli 2018 kl. 5:58 
progress update on my mission loader mod idea just started brainstorming mod, will continue to update as progress is made
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