Dark and Light

Dark and Light

Buildables
 This topic has been pinned, so it's probably important
Pale Jack  [developer] 20 Jun, 2018 @ 11:29am
Suggestions
Please post any suggestions here and I will keep a running list.*

Suggestions Pending Implementation

Suggestions Implemented

* - Please try to keep the mod theme in mind. Buildables should be about adding structures that fill a new role or provide some kind of functionality to the game. In other words, it's about new structures, not modifying existing structures. The exception of course, is for structures that exist, but can't currently be crafted, such as wells.
Last edited by Pale Jack; 20 Jun, 2018 @ 11:31am
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Yami Rafa 1 Aug, 2018 @ 9:20pm 
ignore mistakes google translate
my suggestion is to place the option of picking up the mod items at hand instead of just having the option of destroying them.

the game has two types of forges from there could add two new ones with more space (type 50), the two poderim uses bone as an option over fuel that could lasts 10 times as much wood as it already is in the torches

addition of a unique kitchen table that mixes the fireplace with the pan
dai to do not leave the theme of the game has to make a fireplace with the pan in a slightly smaller size on the front just like the pans that have in the castles of skyrim

maybe the addition of an item that pemita you recover the items to die I see two ways to do this: a new parchment that takes the same original features minus the diamond and also different from the original can also be used in runes
second method is imitate the Manalo that in the game ark surival evolved made the Mod called Death Recovery Mod (v1.10.2) that causes the items of his corpse to return by its inventory to uses the tombstone of the Mod https://steamhost.cn/steamcommunity_com/ sharedfiles / filedetails /? id = 751991809
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