Sid Meier's Civilization V

Sid Meier's Civilization V

Black Mesa Wonder
Gryphus  [developer] 18 May, 2013 @ 9:10am
Suggestions / Improvements for Black Mesa Wonder
Please post here any idea that could make better the Black Mesa Wonder mod.
We need your support to continue improving our mods.
Thanks.
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Showing 1-5 of 5 comments
MrFinnT 10 Sep, 2013 @ 5:52am 
You should remove one great scientist, becaus 2 is a bit over powerd. also +8 scienc should be +5.
Omni 13 Oct, 2013 @ 9:10am 
Very powerful building. I think it would be nice if you made it more balanced. Like it should only increase science by 15%-40% maximum. And 2 scientists is a very huge increase. That combined with the +2 move and +2 visual is just too good. Definitely not fair to other civilizations. If you manage to fix those things, I will subscribe.

Change the ability to +1 move, +2 visual. Make it so you only get 1 great scientist. And as he said above, change the science bonus from 8 to 5, and from a 50% overall bonus to 40% or 35%. Once you do those things, the black mesa wonder should be much more balanced.
Last edited by Omni; 13 Oct, 2013 @ 9:10am
Gryphus  [developer] 14 Oct, 2013 @ 9:25am 
Sure, thanks for suggestions
anarcher 23 Feb, 2014 @ 8:49pm 
Still needs to be nerfed down. Just the +1 move to units alone makes this very powerful for warmongers, the science on top of that is just silly. Ability to see enemy units before they see yours and then move beyond their max move+sight range is even more so. Building this pretty much quarantees victory except maybe in deity where you get swarmed no matter what you do.
Could you make the scientists It produces be Black Mesa Scientists such as Dr. Freeman Or Dr.Kleiner or Eli Vance
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Showing 1-5 of 5 comments
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