Team Fortress 2

Team Fortress 2

The random treat
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Showing 1-15 of 42 comments
Senni 30 Jun, 2018 @ 8:31pm 
As for most Lunchbox items, we don't really need more. But it should always be on par with its counterparts since every weapon is situational. Stats are always decided by Valve.

My thoughts for some Stats

(+) Player has a 50% chance of getting one of these effects: 50+ On Wearer for 40 seconds (does not heal the player like the dalokahs bar.) Full Restoration of Health (Sandvich stat)
(-) Recharge is 35 Seconds. Slightly longer then the Sandvich recharge, this is to balance its positive stat and not make it a get out of jail free card like the old dead ringer.

This is all i could think of.
Originally posted by Pybro ++:
???
:steamsalty:
What about:



(+) 50% of getting buffs(health on kill, etc)
(-) 50% of getting debuffs(bleeding,etc)
Same cooldown as sandvich.
Freezerino 1 Jul, 2018 @ 3:45am 
Probably

(+) for 10 seconds a speed boost and health regen
(-) Every hit you get offers bleeding
(+) Same effects to other players if given to

Idk
RaindropperinG 1 Jul, 2018 @ 4:44am 
Originally posted by Nova:
As for most Lunchbox items, we don't really need more. But it should always be on par with its counterparts since every weapon is situational. Stats are always decided by Valve.

My thoughts for some Stats

(+) Player has a 50% chance of getting one of these effects: 50+ On Wearer for 40 seconds (does not heal the player like the dalokahs bar.) Full Restoration of Health (Sandvich stat)
(-) Recharge is 35 Seconds. Slightly longer then the Sandvich recharge, this is to balance its positive stat and not make it a get out of jail free card like the old dead ringer.

This is all i could think of.


Sounds like a nice idea for some stats, to me; I like it.
IronMagician8 1 Jul, 2018 @ 4:50am 
Why not:

+ Makes Huo-Long heater spend 50% less ammo for 20 seconds
- Makes other miniguns spend 50% mroe ammo for 20 seconds
+ heals 150 hp
Chuck Fatbutt 1 Jul, 2018 @ 6:20am 
Here's mine:

+50% faster consumption time
+/-Grants a random buff (crit immunity, heal on hit, faster speed, or minicrits) or debuff (Jarate'd, Mad Milk'd, bleeding, or stun) for 30 seconds
-75% slower item recharge time
-Item cannot be recharged by respawning or by a resupply locker
Originally posted by Salien Chucklenuts:
Here's mine:

+50% faster consumption time
+/-Grants a random buff (crit immunity, heal on hit, faster speed, or minicrits) or debuff (Jarate'd, Mad Milk'd, bleeding, or stun) for 30 seconds
-75% slower item recharge time
-Item cannot be recharged by respawning or by a resupply locker
I really like this one, but imagine being stunned for 30 seconds or a heavy with faster speed for 30 secs
Leaky Butt 1 Jul, 2018 @ 7:48am 
I think it should have more then 2 outcomes, some amazing, some horrible....mabey only usable every 3 min, death dosen't charge it.
Shamershon 1 Jul, 2018 @ 8:46am 
randomly chooses between acting like the sandvich, buffalo steak sandivch, the second banana, and the dalokas bar. has a longer recharge time
{True Darkian} 1 Jul, 2018 @ 11:51am 
On consumed, Chance to gain a good effect... or is it gonna be bad?!?

Lists of effects:
* Gain mini crits for 5 seconds.
* Gain a speed boost for 10 seconds.
* Gain a firing speed boost for 10 seconds.
* Gain a damage increase boost for 5 seconds.
* Overheal to 400 health.

* Decrease all health to 5 health.
* Gain a jarate effect.
* Be marked for death.
* Lose 75% of your max ammo.
* Glow through walls.
Alla Ya'fbar 1 Jul, 2018 @ 12:56pm 
Maybe... random.... sendvichs effect?!
FelipeGames2000 1 Jul, 2018 @ 3:32pm 
The Random Treat
Instead of eating it, Heavy breaks the fortune cookie, reads the paper and gets a random effect

Possible Effects:
(low chance) 100% chance of Critical Hits for 5 seconds
Mini-crits for 15 seconds
Instant double health overheal
Run at scout speed for 5 seconds
80% slower attack speed and weapon switch for 10 seconds
Jarate and Mad Milk for 10 seconds
Recieves double damage for 10 seconds
BIG HEAD!
Stunned for 5 seconds
(low chance) Instant death
magickk_ 1 Jul, 2018 @ 5:11pm 
Originally posted by Nova:
As for most Lunchbox items, we don't really need more. But it should always be on par with its counterparts since every weapon is situational. Stats are always decided by Valve.

My thoughts for some Stats

(+) Player has a 50% chance of getting one of these effects: 50+ On Wearer for 40 seconds (does not heal the player like the dalokahs bar.) Full Restoration of Health (Sandvich stat)
(-) Recharge is 35 Seconds. Slightly longer then the Sandvich recharge, this is to balance its positive stat and not make it a get out of jail free card like the old dead ringer.

This is all i could think of.
I think the downside is a bit much maybe 30 seconds?
Unknown Prey? 1 Jul, 2018 @ 10:41pm 
This should have a separate taunt animation where the character reads a random funny fortune.
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