Garry's Mod

Garry's Mod

Bio-Annihilation Extended (Unofficial)
GɑbʮXeƞσ 21. dec. 2018 kl. 15:15
I have a bug I'm a little fed up
So actually when the mod is activated and all right when I die even when I'm not infected I turn into a zombie and also I do not have the same animation when they run the zombies that's all I hope I would have no more bug like goodbye!

ps: I love this mod and I love when there are updates (:
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GaussTheWizard  [udvikler] 21. dec. 2018 kl. 18:46 
You might have accidentally enabled a convar: ba_walkingdead, which causes everything to become a zombie regardless of infection.

You can turn it off either in the configuration menu, or by typing "ba_walkingdead 0" into the console.
Sidst redigeret af GaussTheWizard; 21. dec. 2018 kl. 18:46
GɑbʮXeƞσ 22. dec. 2018 kl. 14:25 
thanks for the order but for the fact that it does not have the normal animation when it runs yes because it runs like a npc citizen in all I can do how and I also looked if it was not a trick animation for the npc bah it's not because of that how can I do?

Sidst redigeret af GɑbʮXeƞσ; 22. dec. 2018 kl. 14:35
GɑbʮXeƞσ 22. dec. 2018 kl. 14:32 
ah yes and I have an idea, in fact when you kill the npc infected without exploding his head, bah he wakes up by lifting the ragdolls that's all I like to propose idea and I'll post some idea if i find some ciao!
Sidst redigeret af GɑbʮXeƞσ; 22. dec. 2018 kl. 14:35
GaussTheWizard  [udvikler] 22. dec. 2018 kl. 16:26 
The zombies do not have unique animations; they are supposed to be derived from citizen animations.
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