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1. Loading textures from the wad containing the map, which would simplify loading Doom 1 maps with full textures while having the Doom 2 wad installed.
2. Improving my MIDI player and integrating it so you can listen to Doom's music.
3. Fixing gmDoom's projectiles so they work properly with CONTENTS_GRATE, then enabling CONTENTS_GRATE on the appropriate linedefs
None of these items are a promise, I may or may not get around to implementing these.