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so some building for it .
for naga...(^^) i like to have some quick 2 handed spear with gerrilla/slalk attributes to protect
archer having same wearing . And i boost the bow of shadow archer amo to half AP damage and
give them all 2 sword.
For order may some mouted swordmaster like in glory mod H elve some archer firing flamming arrow to go well with teclis power; and some flying unit too
when your small town is full filled with max upgraded buildind is still the hammer blinking
like if you have a hidden 5th slot as soon you have enough money to build a non build building.
Alarielles ability Spiritual Defenders references to the Sisters of Avelorn say "Melee defence: \+n for Sisters of Avelorn" and "Recruit: \+n turn for Sisters of Avelorn Units (min. 1) (all provinces"
It doesn't do anything to either the recruitment time or the melee defence.
https://i.imgur.com/bbBnuky.jpg
Also, Alarielles trait "The Radiant" shows "Missile damage: \+n for Sisters of Avelorn and Handmaiden" (Lord's Army). I don't believe that's working either.
This appears to only effect Empire as I loaded a new game for HE and their minor settlement buildings have the correct garrison units. In my latest playthrough - after capturing all Seccesionist regions - Helmgart was attacked by the orcs and had only 2 units as garrison [ for the tier I Military building]. There should also have been 5 or 6 units for the settlement itself as well.
Reallly awesome job - Thank You.
Also, will you be doing Bretonnia? The natural heraldry of its factions would really suit this mod.