STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Age of Legends v1.341: TOTAL IMMERSION
Alien 25 Aug, 2019 @ 12:03pm
Mod review
So, after playing through this mod I am thoroughly impressed by the quality of literally everything. Not only is everything very EU lore wise accurate, but is rather impressively balanced.

However, this is by far the hardest mod I have ever played.

Pros:

-Hundreds of extremely well done units
-Massive campaigns
-Very few bugs as I have experienced so far, overall a very well maintained mod
-Very active mod author
-Vastly improved AI
-Many more strategical options in battles


Cons:

-Steep difficulty curve, though this is a pro for some like myself (though I suck at this mod)
-Some balance and lorewise issues, especially with the Dark Empire, notably that they start with no Sovereign class Star Dreadnaughts (which was essentially their ship of the line in lieu of the traditional SD), but also with the New Republic and Yuuzhan Vong, (the Vong should have started with a far greater armada exceeding unit caps so that there could be a true vector prime style invasion of the galaxy and so that the invasion is harder for other factions to quell.

Beyond that, just want to say kudos to Legostarwarseu! Great job on possibly the best mod on the workshop!
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Showing 1-3 of 3 comments
catman211 23 Aug, 2020 @ 11:51am 
yay im getting it
FelipepRanger 29 Aug, 2020 @ 2:59pm 
Pretty sure that lorewise the Sovereign was still in production and you can build 2 of these on any level 4 shipyards

Also if you're interested, there's an Invasion Mechanic XML where u can increase the number of ships and land forces invading, just copy and paste all lines between <event Name=....> and </event>, changing the number of the unit according to how many there are originally (backup the original xml just in case)
Story_Continues  [developer] 3 Sep, 2020 @ 11:51am 
Thanks very much for this review - sorry I've only just seen it!
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Showing 1-3 of 3 comments
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