Garry's Mod

Garry's Mod

ReDead
Zombies won't move
On rd_port the zombies spawn however they won't move for anything. I've had up to 6 people on the server to try and test it out but it won't work
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Showing 1-8 of 8 comments
nukita  [developer] 27 Jun, 2013 @ 6:32pm 
are you using svn? if you are, you have to move the .nav file from the content/maps folder to garrysmod/maps.

if you are using the workshop version it should work on its own
I am using SVN. I am moving it over as i type this
Last edited by bred is ded as hed is red; 27 Jun, 2013 @ 9:01pm
MiniBiggi 7 Aug, 2013 @ 1:26am 
So how do I spawn them?
Some Maps dont have Ai Node if edited so yea and some dont so maybe thats the proble
AYellowCrayon 20 Sep, 2013 @ 2:26pm 
mine doesnt move either and i downloaded it off gmod threw the addons
Offlcer_Sam 31 May, 2014 @ 5:55pm 
how you get svn on workshop
DickChap 29 Jun, 2014 @ 5:15pm 
Type nav_generate in the console and so you dont have to do it again type nav_save or something like that.
I am an alligator 11 Aug, 2014 @ 3:29pm 
Yes, Jimmy655 is correct. If on a specific map the zombies are not moving, just type in nav_generate, and then it should generate the walkable areas for the bots/npcs to move. It might lag a ton, but that's supposed to happen.
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Showing 1-8 of 8 comments
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