XCOM 2
[WOTC] Berserker Omega
MrShadow  [kehittäjä] 9.8.2018 klo 19.53
BUG REPORTS HERE!!
Please post bug reports here.
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Nilinor 24.10.2018 klo 20.01 
Was doing the mission where a UFO takes down the avenger and have to kill the tranciever. I had 4 of them spawn, every reinforcement warp in was another Omega. Not sure if that was intended, and while I don't mind hard that was a bit insane and unbeatable.
MrShadow  [kehittäjä] 25.10.2018 klo 16.37 
fixing it now. Was a mistake on my part. The Avenger defense was supposed to be set at spawn weight 2 and was set at spawn weight 20. Super sorry!
Issues with bladestorm triggering AFTER being stunned by the omega, thus triggering another action on the same soldier who was already stunned. My Templar got pounded into paste RIP.
Not sure if this was a vanilla based bug, or due to the game not properly recognising the soldier as stunned after being initially hit by the Berserker Omega
Viimeisin muokkaaja on Bobby1Clip; 12.12.2018 klo 20.22
MrShadow  [kehittäjä] 13.12.2018 klo 6.57 
it is a bas game bug. Nothing i can do about it to be honest. Even when you stun a Viper or Archon, they can still dodge your shots while stunnned in place lol.
I recommend checking out the Samurai class. These people get crazy with their abilities as they rank up, have some good dodge, and can be further enhanced with damage and defensive buffs from other characters. A good response to berserkers and melee attackers in general. Of course, don't send them out all alone..... they die just like anyone else. High dodge be damned.
MrShadow  [kehittäjä] 7.5.2020 klo 17.20 
Sorry, were you making a suggestion or reporting a bug? Im a bit confused here.
For some reason its plasma quake killed a character without their sustain sphere activating. Not sure if this was because of this mod or a vanilla bug.

Edit: When attempting to reproduce this, the sustain sphere activated, so it was most likely a vanilla bug.
Viimeisin muokkaaja on ObviouslyEvil; 12.9.2022 klo 8.56
Haydern 10.11.2024 klo 18.27 
For some reason the temporal passive didnt work and the mission timer count normally. Mission: destroy the relay
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