Garry's Mod
Marine Combat Armors (Fallout 4) Playermodel & NPC
 Chủ đề này đã được ghim, thế nên nó có thể quan trọng
kuma7  [nhà phát triển] 16 Thg08, 2018 @ 5:41pm
Bug reports and suggestions
The Workshop comment section looks more like the YouTube comment section than a normal modding coment section. In addition, a proper response system literally does not exist, so I prefer to respond to comments here. This way is easier to see the few useful comments some people make.

If you have found an issue, tell me here (or create your own discussion).
If you want to suggest an improvement, new feature, or a new mod, do it here as well.
I will not respond to comments in the normal comment section henceforward.
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muzzy 17 Thg08, 2018 @ 9:14am 
really like this, but for the zealot skin could you add the inquiitors cowl for the helmet?
Lần sửa cuối bởi muzzy; 17 Thg08, 2018 @ 9:14am
bundo bingo 19 Thg09, 2018 @ 10:03pm 
The female version's neck is bent forward a little too much.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1517555122
kuma7  [nhà phát triển] 20 Thg09, 2018 @ 12:27am 
The awesome gmod animations. That happens with default citizens as well.
Hsaelt 20 Thg10, 2018 @ 4:43am 
Hello, could you please make the headless version of the addon? So I could bodymerge a some head models I have to create children of atom soldiers for an animation? Many thanks :)
kuma7  [nhà phát triển] 20 Thg10, 2018 @ 7:21am 
Headless? I think you may do what you want with workshop tools, as I have seen people doing what you have said with models which do not include a "headless" version. Anyway, all the pieces of the armor are removable via bodygroups.
Full heavy synth (helmet with mask)
Scout 164 22 Thg12, 2019 @ 7:09pm 
Can you try adding the meshes for the boots for the armor? If you inspect the legs and see the armor in the loading screens, the armor has boots on, but for some reason, Bethesda didn't add the meshes for the boots on when the player wears the armor, and thus the feet stick out. If you can add the meshes for the boots on, and have them as an option for the bodygroup if the player wants to wear them or not, then I think this mod would be complete.
xBladestrike9 13 Thg04, 2020 @ 4:34pm 
I second the opinion above me. That would be the finishing touch if possible.
suggestion : make a version where everything doesnt sound like metal on the pm, it kinda ruins stuff like blood, gore mods and other stuff
Suggestion: implement the Enclave armor skin that someone made to go alongside America Rising 2 (https://www.nexusmods.com/fallout4/mods/76738)
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