Darkest Dungeon®

Darkest Dungeon®

Hard Earned Districts
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Walloping Websnappers  [developer] 24 Aug, 2018 @ 10:12am
List of Changes Made to Districts
Districts
  1. The Red Hook
    -25% Stress
    Gold: 100,000
    Crests: 1000
    Portraits: 100
    Blueprints: 10

  2. Bank
    Interest gained on saved gold changed from 5% to 3%
    Now increases maximum Gold stack by 750
    Now increases maximum Gem stack by 1
    Now increases maximum Crest/Deed/Bust/Portrait stack by 4/2/2/1
    Now increases maximum Minor/Rare Antique stack by 4/1
    Gold: 50,000
    Portraits: 60
    Deeds: 65
    Blueprints: 3

  3. Cartographer's Camp
    +50% Loot chance (Remained unchanged)
    +5% Monsters Surprised chance (Remained unchanged)
    +5% and Heroes Surprised chance (Remained unchanged)
    Player Critical chance changed from +1% to +3%
    Scouting chance changed from +2.5% to +5%
    Gold: 20,000
    Crests: 150
    Deeds: 50
    Blueprints: 2

  4. Granary
    Food healing bonus changed from +15% to +25%
    Food granted changed from 4-10 each week to 0-20 each week
    Now increases maximum stack for Food by 4
    Food, Drink, and Fountain curios heal 2 stress
    Gold: 15,000
    Busts: 75
    Crests: 75
    Blueprints: 1 (Remained unchanged)

  5. Puppet Theater
    Idle stress relief in town changed from +10 each week to +15 each week
    Gold: 15,000
    Crests: 170
    Blueprints: 1 (Remained unchanged)

  6. Sanguine Vintners
    Amount of Blood granted changed from 2 vials each week to 1-6 vials each week
    Now increases maximum stack for The Blood by 3
    Courtyard curios now heal 5 stress
    Gold: 17,500
    Busts: 125
    Portraits: 25
    Blueprints: 1 (Remained unchanged)

  7. House of the Yellow Hand - Bounty Hunter, Grave Robber, Highwayman
    +5% Critical chance (Remained unchanged)
    +5% Scouting Chance for each hero in your party (Remained unchanged)
    +5% Monster Surprise Chance for each hero in your party
    -5% Party Surprise Chance for each hero in your party
    -2% Ambush Chance for each hero in your party
    Gold: 30,000
    Portraits: 75
    Deeds: 75
    Blueprints: 3

  8. Altar of Light - Crusader, Flagellant, Vestal
    +10% Stun Resist changed to +10% Stun Skill Chance if Torch above 75
    +20% Stress Healing if Torch above 75
    +10% Damage if Torch above 95
    +10% Healing Skills (Remained unchanged)
    Gold: 30,000
    Deeds: 125
    Busts: 125
    Blueprints: 2

  9. Training Ring - Arbalest, Houndmaster, Man-at-Arms, Musketeer, Shieldbreaker
    +10% Max HP (Remained unchanged)
    +4 Accuracy (Remained unchanged)
    +4 Dodge
    +10% Move Resist
    +10% Stun Resist
    Gold: 25,000
    Busts: 100
    Deeds: 100
    Blueprints: 2

  10. Athenaeum - Antiquarian, Occultist, Plague Doctor
    Removed curio stress heal
    +10% Blight skill chance
    +10% Debuff skill chance
    +6 Dodge
    +1 Speed
    Gold: 25,000
    Deeds: 90
    Portraits: 40
    Blueprints: 2

  11. Performance Hall - Jester
    Stress Resist changed from +10% to +15%
    +10% Stress Healing
    +2 Speed (Remained unchanged)
    Finale damage bonus changed from +20% to +35%
    Gold: 15,000
    Crests: 100
    Deeds: 55
    Blueprints: 1 (Remained unchanged)

  12. Outsiders' Bonfire - Abomination, Hellion, Leper
    Additional Respite Points changed from +2 to +3
    Gold: 30,000
    Crests: 200
    Busts: 75
    Blueprints: 3
Last edited by Walloping Websnappers; 13 Sep, 2018 @ 2:41pm
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Walloping Websnappers  [developer] 24 Aug, 2018 @ 10:14am 
For a compact version of all the districts and all other Hard Earned Districts expansions:
https://docs.google.com/spreadsheets/d/1i_Ulg1Og1o_46xq5MCKDjBzHa7i816U-p0hVekRu1TU/edit?usp=sharing
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