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As for the rollermines, I tried to make headcrabs and antlions start burrowed to no avail, but I think rollermines work differently, so I'll look into it. No guarantees.
ok
I agree with this, but I would also like a command that allows the player to generate flight and movement paths, a lot like nav_generate. I would expect the command to be buggy as hell, and cause script errors from the start.
I was thinking of allowing NPCs to use more weapons, but unfortunately there is nothing I could do about that.
I agree too, support for gm_fork would be nice