Garry's Mod

Garry's Mod

Enhanced Sandbox NPCs
suggestions
post suggestions here. (if the creator wants to make his own. then he can remove this one.)

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Showing 1-15 of 224 comments
my suggestion: make a option for camera like the city scanners to spot enemies passing by. and then it alerts the combines and maybe a option for rollermines to spawn digged? just an example for rollers.
Blixibon  [developer] 27 Aug, 2018 @ 8:41am 
Originally posted by Sarin the Sniper:
my suggestion: make a option for camera like the city scanners to spot enemies passing by. and then it alerts the combines and maybe a option for rollermines to spawn digged? just an example for rollers.
I would say I can't do what I did with scanners for any other NPC, but after looking into it I think Combine cameras' enemy-finding outputs work differently from other NPCs and might actually work. I highly doubt I'll be able to do this for any other NPC, but now that I know Combine cameras use them correctly I guess I'll get to work. Thanks for bringing this to my attention.

As for the rollermines, I tried to make headcrabs and antlions start burrowed to no avail, but I think rollermines work differently, so I'll look into it. No guarantees.
Originally posted by Blixibon:
Originally posted by Sarin the Sniper:
my suggestion: make a option for camera like the city scanners to spot enemies passing by. and then it alerts the combines and maybe a option for rollermines to spawn digged? just an example for rollers.
I would say I can't do what I did with scanners for any other NPC, but after looking into it I think Combine cameras' enemy-finding outputs work differently from other NPCs and might actually work. I highly doubt I'll be able to do this for any other NPC, but now that I know Combine cameras use them correctly I guess I'll get to work. Thanks for bringing this to my attention.

As for the rollermines, I tried to make headcrabs and antlions start burrowed to no avail, but I think rollermines work differently, so I'll look into it. No guarantees.

ok
SaladBowl99 27 Aug, 2018 @ 11:27am 
Heres my suggestion, maybe allow alyx to get in the jalopy without having to have console commands to get her in, my second suggestion is to put the drop pod on the dropship so it would look nicer (drop pod doesnt have to work)
Last edited by SaladBowl99; 27 Aug, 2018 @ 11:28am
C0ZYNAK 27 Aug, 2018 @ 12:55pm 
Add ability to fly helicopters and walk striders in gm_fork
Alek 27 Aug, 2018 @ 5:22pm 
Just work on more maps compatibilities for now. This mod is good enough for now
Willow the Sinner 28 Aug, 2018 @ 2:06am 
Originally posted by Sanaj 1337:
Add ability to fly helicopters and walk striders in gm_fork

I agree with this, but I would also like a command that allows the player to generate flight and movement paths, a lot like nav_generate. I would expect the command to be buggy as hell, and cause script errors from the start.
MoistCr1tikal 28 Aug, 2018 @ 5:53am 
make that the strider can shoot from warp cannon
Originally posted by JoJo:
make that the strider can shoot from warp cannon
YES!
TeddyTweaker 28 Aug, 2018 @ 7:39am 
The creator probably won't, but I'd especially like to see them make a patch, separate mod, or something like that which applies similar changes to the Metropolice in DPotatoman's Metropolice Pack mod. That, or make NPCs more friendly with weapons they don't usually use.
Blixibon  [developer] 28 Aug, 2018 @ 8:15am 
Originally posted by Eternal Dorkness:
The creator probably won't, but I'd especially like to see them make a patch, separate mod, or something like that which applies similar changes to the Metropolice in DPotatoman's Metropolice Pack mod. That, or make NPCs more friendly with weapons they don't usually use.
This is what reskin fixup is. It automatically puts NPCs like the Metropolice Pack NPCs in the metrocops' squad, and the manhack chance probably applies to them too.

I was thinking of allowing NPCs to use more weapons, but unfortunately there is nothing I could do about that.
Hell Kaiser 28 Aug, 2018 @ 8:22am 
My Suggestion is a Working Combine dropship
House M.D. 28 Aug, 2018 @ 9:07am 
Originally posted by Sanaj 1337:
Add ability to fly helicopters and walk striders in gm_fork

I agree too, support for gm_fork would be nice
Make the combine ceiling turrets and camera be destructible
{Glass Lemonade} 28 Aug, 2018 @ 1:32pm 
having npcs occasionally swich between patrolling and guarding when idle
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