ARK: Survival Evolved

ARK: Survival Evolved

Powerful Plant X (PPX) - Configurable Plant Turrets
 This topic has been pinned, so it's probably important
Kozenomenon  [developer] 23 Jul, 2019 @ 1:49pm
Config Settings Details
Config Settings Details
These are the configuration settings available for this mod. You do not need to use these settings, each has a default value as shown below. As with all mod settings, these should go into your server's GUS.ini - including the section header '[PPX]'.

Default Settings
[PPX] PlantDamagePerShot=650 PlantFertilizerPerShot=300 PlantHealthPerSec=12 PlantMaxHealth=3000 PlantJellyFishKiller=True CropPlotLargeMaxSlots=24 CropPlotLargeMaxHealth=10000 CropPlotLargeGrowthMod=20

Powerful Plant X

PlantDamagePerShot
This controls the amount of damage the plant will do per hit. Bear in mind that armor and other damage reducing factors will come into play depending on the target.
Default is 650.

PlantFertilizerPerShot
This controls the amount of fertilizer used by the plant for each shot it takes. Total fertilizer available is displayed when looking at the plant's crop plot- as with any planted crop. Within the crop plot's inventory, individual fertilizer items will display the amount of fertilizer left for that item if you have item tooltips enabled.
Default is 300.

PlantHealthPerSec
This controls the rate of healing per second for the plant. This is normal for all crop plants- when damaged and after your server's repair delay occurs the plant will begin to heal at this rate.
Default is 12.

PlantMaxHealth
The amount of health the plant will have. Changing this value between restarts will not cause your plants to be damaged, nor cause them to be healed. The current health % is taken into account before applying the new max health. The health % will remain the same. (i.e. if your plant was damaged and still at 50% health and you change the settings with a restart the plant will still be at 50% of whatever the new max health is)
Default is 3000.

PlantJellyFishKiller
This is a True/False toggle that enables special logic for the plant regarding jellyfish (Cnidaria). If enabled, the plant will detect Cnidaria within its range (which you can change from Low, Medium, High as per normal) and 'flag' them as 'targetable by auto turrets'. This will allow the plant and any other species x plants, or auto turrets within range to target and fire upon the Cnidaria.
Default is True.

PPX Large Crop Plot

CropPlotLargeMaxSlots
This controls the number of inventory item slots available for the crop plot. Lowering this setting with a restart will potentially cause you to lose fertilizer- there is an added 'absolute max' provided that will always be 300 more than whatever this is set to. So if you lower the max slots from 200 to 100 you will not lose fertilizer but the crop plot inventory will be over the max which can cause issues. Recommend you set this once and leave it alone- lowering the setting may cause plant death.
Default is 24.

CropPlotLargeMaxHealth
The amount of health for the crop plot. Crop plot is considered a stone structure so will not be damaged as easily as a regular crop plot, and when damaged can be repaired as any other structure can.
Default is 10000.

CropPlotLargeGrowthMod
This controls the boost to growth speed that the crop plot provides. The speed boost applies to any plant/crop grown in the plot. The value is a multiplier for the speed with higher values meaning faster growth.
Default is 20.
For comparison, a value of 1000 will provide speed similar to the admin-only 'speed hack' seeds.

Last edited by Kozenomenon; 23 Jul, 2019 @ 1:51pm
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Showing 1-2 of 2 comments
SlimmJim 29 Jan, 2022 @ 5:03am 
Hello.
Can you make enhancements (PPX) mode?
The friend does not want to use the X plant because it kills all wild animals.
A friend is a believer. The friend likes animals and does not like unnecessary killing.
There is now an attack on "Jelly Fish" Cnidaria.
Can you allow to turn off the attack against not agesive creatures?
For example, in Radial Menu?

I think it would help many people.
I think you would be the first developer who improved the mode.
SlimmJim 29 Jan, 2022 @ 6:31am 
Can you advise?
I've already created Mods to Diablo 2, Skyrim, World of Tanks.
How could I create a mod that could improve your mod (PPX)

What do I need when I want to produce modes changing behavior of existing things?
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Showing 1-2 of 2 comments
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