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Level 1 of the endless dungeon was fine and level matched to my guy (level 7 at the time) but when I went to the next level, all the monsters were level 2, the floor after that they were level 3 and so on. For some reason it seems to have saved my first trip through aside from the very first floor.
I tested it again with another character, this one level 13 and went through the infinite dungeon for a number of floors until he was level 18. I rerolled the world and entered the dungeon again. The first floor had level 18 monsters but the floor after that had level 14 monsters and then they leveled up by 1 level per floor after that.
I can try unpacking the mod and mess with the save settings a bit to see if I find anything.
If you (or anyone else) can come up with something I'd love to give it a try, but it seems like the system itself just doesn't work the way we want it to.
It seems to be tied to making each level 'Volatile' and flaged as don't save. I kinda kept throwing things against the wall until they stuck.
Thanks for giving me a framework to work with, I'm eventually going to try and mess with making my own custom random bottomless dungeon for my own playthrough and looking at how you did things has helped a lot.
@Northos, have you incorporated that fix ? Given that your latest version is older than the message about the file upload, I assume you did not... are you still working on this ?