Total War: WARHAMMER II

Total War: WARHAMMER II

OvN Second Start
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shaky_rivers  [developer] 19 Feb, 2019 @ 2:01am
Features
Race Features:

Asur
  • OoL secondary Lord is Sealord Aislinn with custom starting traits and if you subscribe to Cataph’s High Elf Sea Patrol he will be the new lord type Sea Helm and his army will consist of Cataph’s custom units.
  • Subscribe to Cataph’s High Elf Sea Patrol and your secondary starting armies will have two of his custom units.

Dark Elves
  • Cult of Pleasure has access to several Chaos units and starts with Aghol as a vassal

The Empire
  • If the Empire is player controlled they gain Sudenburg as a vassal.

Wood Elves
  • Bowmen of Oreon are now led a vanilla lord named Prince Oreon

Other Features:
Upkeep
  • Any secondary armies and OvN spawned armies gain a custom effect "Expeditionary Supplies" which lasts 25 turns and provides those armies with -85% upkeep and some other buffs.

Climate Changes
  • These changes are loreful and are made to improve gameplay.
    • Southern Norsca's climate is changed to "Frozen".
    • Ekrund's Climate is changed to "Mountain"
    • Dragornhorn mines (Tree of Beards in OvN) climate is changed to "Savannah"
    • Doom Glade climate is changed to "Savannah"

Corruption Changes
  • Southern Grey Mountains Province has a small amount of Skaven corruption.

Hidden Settlements
  • Karak Eight Peaks is never hidden when controlled by Skaven
Last edited by shaky_rivers; 29 Jan, 2022 @ 3:58am