Rise of Industry

Rise of Industry

[Outdated] Power Up!
 This topic has been pinned, so it's probably important
Hohoz  [developer] 12 Sep, 2018 @ 10:08am
Compatibility and Bug Reports
This is where you post about any bugs related to this mod.
As well as conflicts with other mods.

Please be clear about what the issue is and How to reproduce it so we can work on it.

Known conflicts:
-None.
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Showing 1-15 of 23 comments
gdiaa 13 Sep, 2018 @ 2:36am 
power hub does not seem to work
It produced electricity through wood and coal.

power hub It says : farm , factories efficiency 125%/125% ,150%/150%

I wonder if the production time actually decreased

ex) wooden planks: 35days
Building efficiency is said to be 100%

The production time is not displayed as 20 days. Is the real decreased right?

I wish I could see intuitively whether the production period really decreased for each production building

it is hard to see whether the production period has decreased or not.

How do I change the UserDefined mode? Let me know in detail please
Last edited by gdiaa; 13 Sep, 2018 @ 2:37am
Hohoz  [developer] 13 Sep, 2018 @ 3:05am 
Hello gdiaa,
The production time does indeed decrease.
It works the same way as Events, where it does speed (or slow) your production.
But doesn't show on the factories production Days or analysis. Exactly same as events.

That's why we have the Power Hub panel to show you the real numbers it applies.

As for your second question, There is a brief description in the Main page of the mod.
But I added a FAQ with a very detailed one as well.

Hope that answers your questions, If you need anymore help, let me know.
Last edited by Hohoz; 13 Sep, 2018 @ 3:06am
gdiaa 13 Sep, 2018 @ 5:48am 
Hello Hohoz~!

Thank you for answer

Thanks to the answer, I was able to use user mode

It was nice to be able to adjust various figures.

I really appreciate your kind and detailed reply.

Please continue to make a lot of good mode :steamhappy: :) ~~~
Last edited by gdiaa; 13 Sep, 2018 @ 5:49am
joamsons 13 Sep, 2018 @ 8:03pm 
hello Hohoz,

I enjoyed the Power mod briefly for when I loaded the save game, the power plant and hub are gone. Now, they are greyed in the factory and logistic tabs. No provision in tech research to activate them. Any fix on this?

Hohoz  [developer] 13 Sep, 2018 @ 8:51pm 
I just pushed an update to address this point exactly.

I added a tech in the Logistics tab. You can research it if you added the mod to an old save.
New maps (and saves) while the mod is installed have this tech unlocked by default.

I may add compatibility later through code, It's intentional to have it available form the start without research. But for now, this should work for older saves.

Let me know how it works for you.
Have fun
Last edited by Hohoz; 13 Sep, 2018 @ 9:01pm
gdiaa 14 Sep, 2018 @ 4:04am 
Can the speed(efficiency) of gatherers be increased?
Like speeding up farm and factory.

If hohoz can not
Tell me how I can fix it myself
Hohoz  [developer] 14 Sep, 2018 @ 4:13am 
It can be done. But I left it out of this mod because of how it works.
The power plants work on gatherers input, if they became slower, less power generated...Gatherers stay slow....a loop hole.

I guess you are looking for a speed upgrade in general ? Maybe I can make a small mod to introduce some research for permanent higher efficiency (In exchange for higher upkeep for balance)
Would that be something that interests you ? Or would you like it to still be based on Power ?
Just remember, it won't be "visible" same as it is now.
One thing to note, that with higher speed/efficiency, some buildings that transfer alot of resources may not work well as you would like.

( there is an efficiency slider coming soon in the base game by the way)
Hohoz  [developer] 14 Sep, 2018 @ 4:17am 
By the way, modding something like that should be easy to do and learn.
Just check the guides, and the .json for already available mods for some examples.
gdiaa 14 Sep, 2018 @ 6:34am 
yes~!!!! I want it. I really want it.

small mod or based on Power
Please Whatever

gatherers want speed improvement

Please make me Please!!!!!
Last edited by gdiaa; 14 Sep, 2018 @ 6:36am
joamsons 14 Sep, 2018 @ 10:35am 
Something is wrong with Power hub mod. In one region power hub is not working while in another region is working just fine. Screen shot 1 shows power hub with factories beside it but doesn't register total demand while in Screen shot 2 it does.

Power Hub 6/0 demand. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1512247630
The same saved game with Power Hub 12/34 (supplied/max) demand. This is working just fine. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1512267825
Cannot find Save location, though.
Last edited by joamsons; 14 Sep, 2018 @ 10:59am
Hohoz  [developer] 14 Sep, 2018 @ 11:18am 
I cannot seem to figure the reason from the screenshot.
But maybe because parts of it crosses the border into the other region...
Try rebuilding it where it's fully in the region you want. That should fix it if this is the real reason.

As for saves, paste this in your windows explorer path "%appdata%\riseofindustry"
joamsons 14 Sep, 2018 @ 1:37pm 
Thanks Hohoz power hub is working - did nothing to it but just came to life. I think it was a temporary glitz.
gdiaa 17 Sep, 2018 @ 3:13am 
gatherers speed improvement

Do not add?

Should I wait a little longer?

please :steamsad:
Hohoz  [developer] 17 Sep, 2018 @ 7:37am 
In these couple of days (at most this week) the main game is planned to have it's own efficiency slider.
That's why I didn't make a different mod for it.

As for the power mod, once that patch is released, I'll do my best to update it to work with the new system as soon as possible.
gdiaa 17 Sep, 2018 @ 9:06am 
Oh~ own efficacy slider coming out.
Thank you for letting me know

We look forward to a good system update.

I always cheer.
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