RimWorld

RimWorld

[RF] Rational Romance [1.0]
idk if its your mod is preventing raids but i got this error after installing it
Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.GetMelanin (Verse.Pawn,System.Nullable`1<Verse.PawnGenerationRequest>) <0x000dd>
at RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix (Verse.Pawn,Verse.Pawn,Verse.Pawn,System.Nullable`1<Verse.PawnGenerationRequest>,System.Nullable`1<Verse.PawnGenerationRequest>,System.Nullable`1<Verse.PawnGenerationRequest>,single&) <0x003f2>
at (wrapper dynamic-method) RimWorld.ChildRelationUtility.ChanceOfBecomingChildOf_Patch1 (Verse.Pawn,Verse.Pawn,Verse.Pawn,System.Nullable`1<Verse.PawnGenerationRequest>,System.Nullable`1<Verse.PawnGenerationRequest>,System.Nullable`1<Verse.PawnGenerationRequest>) <0x000c7>
at (wrapper dynamic-method) RimWorld.PawnRelationWorker_Parent.GenerationChance_Patch1 (object,Verse.Pawn,Verse.Pawn,Verse.PawnGenerationRequest) <0x0046a>
at Verse.PawnGenerator/<GeneratePawnRelations>c__AnonStorey4.<>m__1 (Verse.Pair`2<Verse.Pawn, RimWorld.PawnRelationDef>) <0x000cf>
at Verse.GenCollection.RandomElementByWeightWithDefault<Verse.Pair`2<Verse.Pawn, RimWorld.PawnRelationDef>> (System.Collections.Generic.IEnumerable`1<Verse.Pair`2<Verse.Pawn, RimWorld.PawnRelationDef>>,System.Func`2<Verse.Pair`2<Verse.Pawn, RimWorld.PawnRelationDef>, single>,single) <0x00113>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawnRelations_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest&) <0x004b4>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00356>
at (wrapper dynamic-method) Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&) <0x003d4>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007e8>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>

Verse.Log:Error(String, Boolean)
Verse.PawnGenerator:GeneratePawn_Patch2(PawnGenerationRequest)
RimWorld.PawnGroupKindWorker_Normal:GeneratePawns(PawnGroupMakerParms, PawnGroupMaker, List`1, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns_Patch1(Object, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker:MountAnimals(PawnGroupMakerParms, Boolean, IncidentParms)
RimWorld.IncidentWorker_Raid:TryExecuteWorker_Patch0(Object, IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch1(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update_Patch1(Object)


also this


Exception while generating pawn group: System.NullReferenceException: Object reference not set to an instance of an object
at RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.GetMelanin (Verse.Pawn,System.Nullable`1<Verse.PawnGenerationRequest>) <0x000dd>
at RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix (Verse.Pawn,Verse.Pawn,Verse.Pawn,System.Nullable`1<Verse.PawnGenerationRequest>,System.Nullable`1<Verse.PawnGenerationRequest>,System.Nullable`1<Verse.PawnGenerationRequest>,single&) <0x003f2>
at (wrapper dynamic-method) RimWorld.ChildRelationUtility.ChanceOfBecomingChildOf_Patch1 (Verse.Pawn,Verse.Pawn,Verse.Pawn,System.Nullable`1<Verse.PawnGenerationRequest>,System.Nullable`1<Verse.PawnGenerationRequest>,System.Nullable`1<Verse.PawnGenerationRequest>) <0x000c7>
at (wrapper dynamic-method) RimWorld.PawnRelationWorker_Parent.GenerationChance_Patch1 (object,Verse.Pawn,Verse.Pawn,Verse.PawnGenerationRequest) <0x0046a>
at Verse.PawnGenerator/<GeneratePawnRelations>c__AnonStorey4.<>m__1 (Verse.Pair`2<Verse.Pawn, RimWorld.PawnRelationDef>) <0x000cf>
at Verse.GenCollection.RandomElementByWeightWithDefault<Verse.Pair`2<Verse.Pawn, RimWorld.PawnRelationDef>> (System.Collections.Generic.IEnumerable`1<Verse.Pair`2<Verse.Pawn, RimWorld.PawnRelationDef>>,System.Func`2<Verse.Pair`2<Verse.Pawn, RimWorld.PawnRelationDef>, single>,single) <0x00113>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawnRelations_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest&) <0x004b4>
at Verse.PawnGenerator.TryGenerateNewPawnInternal (Verse.PawnGenerationRequest&,string&,bool,bool) <0x00356>
at (wrapper dynamic-method) Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&) <0x003d4>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007e8>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch2 (Verse.PawnGenerationRequest) <0x000ca>

Verse.Log:Error(String, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns_Patch1(Object, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker:MountAnimals(PawnGroupMakerParms, Boolean, IncidentParms)
RimWorld.IncidentWorker_Raid:TryExecuteWorker_Patch0(Object, IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch1(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update_Patch1(Object)


One more here

Got no pawns spawning raid from parms (target=(Map-1-PlayerHome) points=5321.489 raidStrategy=ImmediateAttack )
Verse.Log:Error(String, Boolean)
RimWorld.IncidentWorker_Raid:TryExecuteWorker_Patch0(Object, IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch1(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update_Patch1(Object)
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Showing 1-2 of 2 comments
Bombcat 9 Dec, 2020 @ 6:32pm 
Getting the same error (I know this is over a year later but I'm stuck)
I havent been using this mod for a long time and im no longer getting raid bugs anymore

Not certain if its this mod but this might have cause it aswell
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Showing 1-2 of 2 comments
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