RimWorld

RimWorld

Quarry 1.0
TheWhiteCrayon  [developer] 8 Dec, 2018 @ 3:24am
Changes that you would like to see
Can you guys throw in any changes/improvements you'd like to see in here please?
< >
Showing 1-15 of 44 comments
DPPMDRNG 11 Dec, 2018 @ 3:04am 
Hello,
After you remove a quarry you can only reclaim the center and not the border soil, is this a bug? If it is could you please fix it, if it isn't then would it be possible to change it or make it an option?
Thank you for your time and for updating this mod.
013A 15 Dec, 2018 @ 9:09am 
id like to have quarry priority be after mining on the work tab. but thats just me

you can probably ignore this i just went into the mod files and changed it around for myself
Last edited by 013A; 15 Dec, 2018 @ 9:28am
TheWhiteCrayon  [developer] 15 Dec, 2018 @ 10:51am 
Originally posted by 013A:
id like to have quarry priority be after mining on the work tab. but thats just me

you can probably ignore this i just went into the mod files and changed it around for myself

I was looking for ways to make this a setting in game but it isn't something that can just be switched without a reload of the game and mod each time. Your best bet is to do what you've done and just lower the NaturalPriority in the worktype def.
TheWhiteCrayon  [developer] 15 Dec, 2018 @ 10:56am 
Originally posted by DPPMDRNG:
Hello,
After you remove a quarry you can only reclaim the center and not the border soil, is this a bug? If it is could you please fix it, if it isn't then would it be possible to change it or make it an option?
Thank you for your time and for updating this mod.

I haven't noticed this myself, is this through normal play or have you spawned in the quarry in a spot it shouldn't be?
VIRTUE 27 Jan, 2019 @ 4:07am 
I would love to have a way to turn Reclaimed soil to either stony soil or any other vanilla soil type as turning a piece of ground to quarried ground makes it unusable by other terraforming mods.
TheWhiteCrayon  [developer] 28 Jan, 2019 @ 9:29pm 
Originally posted by Erdinyo Barboza:
I would love to have a way to turn Reclaimed soil to either stony soil or any other vanilla soil type as turning a piece of ground to quarried ground makes it unusable by other terraforming mods.

This is something I could look into for patching.
So the reclaimed soil isn't compatible with other mods?

Can you give me some other mods that it doesn't work with and I'll take a look?
VIRTUE 29 Jan, 2019 @ 12:47am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1539311500
This is the main mod I usually use for terraforming and since it uses vanilla to vanilla terrains it isnt compatible with reclaimed soil
Skipper 23 Mar, 2019 @ 6:01am 
Hi, I love this mod but the sound is driving me mad lol, is it possible to add a mute sound option?
Irithrill 2 Apr, 2019 @ 11:17am 
Aloha,
If possible, I would like for this mod to work in multiplayer, right now it sadly causes desyncs for me. I reckon you have most likely been pestered tons already about multiplayer inclusion, albeit now the request is in the open at least.
philoten 7 Apr, 2019 @ 4:32am 
My request for a change I'd like to see is have mining yield % affect the quarry output quantity. Mining yield only seems to affect physical mining in the world and not the quarry mining.
Ghaladh 12 Apr, 2019 @ 12:17am 
Your mod is absolutely my favorite. Thanks to you I can continue extracting resources long after I mined the whole map. I always hated having to build a mining camp elsewhere. The only pet peeve I have with this mod is the noise made by the miners. Is there a way to soften or even eliminate the sound made by the colonist that work in the quarry? It would be a nice option.
Splinter 27 Apr, 2019 @ 9:10am 
I'd like to have the option to adjust how much of a certain ore is mined every time it is mined. If there is such a feature already, i've been unable to find it.
Ghaladh 27 Apr, 2019 @ 9:37am 
Originally posted by Splinter:
I'd like to have the option to adjust how much of a certain ore is mined every time it is mined. If there is such a feature already, i've been unable to find it.
It's random. You can either find nothing, some or a big deposit of ore. There is no such a feature at the moment. However you can set the probability to get something in the mod option, so that almost every time you try, you can dig something good. I suggest to refrain yourself from abusing those options because they can make the game way too easy and the trade devoid.
Last edited by Ghaladh; 27 Apr, 2019 @ 9:37am
Jesse 28 Apr, 2019 @ 9:56am 
Is there potentially a way to add a slider option/make it to wear you can make Quarrying resources more work. The mod is a great way to set low chances for getting materials, but even when i put it on 90 percent fail chance, and try to limit my resources it just ends up getting me far too many resources. So as a work around maybe make a slider option to make the quarry cost more work for those miners who mine incredibly fast.
Bazalisk 10 May, 2019 @ 5:45am 
i'd like to see non-minables (is this a word) removes from the mod settings "Add to list" feature, as it stands i feel this is just a fancy cheat system. Is a shame really as without this feature its something i feel should have been in the base game. Maybe lock the "Add Items to list" feature out of the ingame mod settings?
< >
Showing 1-15 of 44 comments
Per page: 1530 50