RimWorld

RimWorld

[1.6] [Sub-MOD] Rimsenal - Core add Japanese Translation
Proxyer  [developer] 29 Aug, 2020 @ 1:02pm
Rimsenal - Core 1.2 patches
Patche for Rimsenal - Core New DLC updates code.


If you haven't purchased DLC or uninstalled DLC, patch Rimsenal-Core to remove DLC elements. You will no longer get errors in the game.

Create the patch xml file in the Patches folder under the 725947920 folder and place it there.
ex:
*/725947920/Patches/RS_DLC_ThingDefs_Apparel_RS_Patches.xml
Last edited by Proxyer; 29 Aug, 2020 @ 1:26pm
< >
Showing 1-4 of 4 comments
Proxyer  [developer] 29 Aug, 2020 @ 1:13pm 
RS_DLC_ThingDefs_Apparel_RS_Patches.xml

Change 2020 8/30 PM 6:22
- add Proj_BjornGrenadeEMP patch


<?xml version="1.0" encoding="utf-8" ?> <Patch> <!-- Rimsenal - Core DLC Jump patch --> <!-- Drop Suit --> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <!-- Check Mod name or workshop ID written in PublishedFileId.txt (Confirm existence of other Mod from this Mod) --> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/thingDef[defName = "Apparel_Dropsuit"]/statBases/JumpRange</xpath> </nomatch> </Operation> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/thingDef[defName = "Apparel_Dropsuit"]/comps</xpath> </nomatch> </Operation> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/thingDef[defName = "Apparel_Dropsuit"]/verbs</xpath> </nomatch> </Operation> <!-- Strike Suit --> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/thingDef[defName = "Apparel_Strikesuit"]/statBases/JumpRange</xpath> </nomatch> </Operation> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/thingDef[defName = "Apparel_Strikesuit"]/comps</xpath> </nomatch> </Operation> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/thingDef[defName = "Apparel_Strikesuit"]/verbs</xpath> </nomatch> </Operation> <!-- Rimsenal - Core DLC Assault Armor EMPGranade patch --> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/thingDef[defName = "Apparel_AssaultArmor"]/comps</xpath> </nomatch> </Operation> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/thingDef[defName = "Apparel_AssaultArmor"]/verbs</xpath> </nomatch> </Operation> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/ThingDef[defName = "Proj_BjornGrenadeEMP"]</xpath> </nomatch> </Operation> </Patch>
Last edited by Proxyer; 30 Aug, 2020 @ 2:35am
Proxyer  [developer] 29 Aug, 2020 @ 1:14pm 
RS_ThingDefs_GDWeapons_arcHeightFactor_Patches.xml

<?xml version="1.0" encoding="utf-8" ?> <Patch> <!-- Rimsenal - Core GD Weapons arcHeightFactor patch --> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/ThingDef[defName = "Bullet_MultiLauncher"]/projectile/arcHeightFactor</xpath> </nomatch> </Operation> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/thingDef[defName = "Bullet_INGrenadeLauncher"]/projectile/arcHeightFactor</xpath> </nomatch> </Operation> <Operation Class="PatchOperationFindMod"> <success>Always</success> <mods> <li>Royalty</li> </mods> <nomatch Class="PatchOperationRemove"> <xpath>*/thingDef[defName = "Bullet_SKGrenadeLauncher"]/projectile/arcHeightFactor</xpath> </nomatch> </Operation> </Patch>
If you don't mind, can I use this patch? This will be of great help to me.
Proxyer  [developer] 30 Aug, 2020 @ 1:31am 
@rooki12k
Hello rooki12k!
Of course. I would be very happy if this patch could be useful for your mod.
< >
Showing 1-4 of 4 comments
Per page: 1530 50