RimWorld

RimWorld

Real Ruins
Crake 23 Nov, 2019 @ 9:54pm
Can't start game with mod
Let me know if any one has any idea what's wrong. It says "Error while generating a map" and won't start a new save", also, when the game starts a dialog box comes up with the following error when rimworld opens:

RimWorld 1.0.2408 rev747
Verse.Log:Message(String, Boolean)
RimWorld.VersionControl:LogVersionNumber()
Verse.Root:CheckGlobalInit()
Verse.Root:Start()
Verse.Root_Entry:Start()

ReflectionTypeLoadException getting types in assembly RealRuins: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0

Loader exceptions:
=> System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'SnapshotSaver' from assembly 'RealRuins, Version=2.0.1.42128, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'UIRoot_Entry_Init_Patch' from assembly 'RealRuins, Version=2.0.1.42128, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'SaveGame_Patch' from assembly 'RealRuins, Version=2.0.1.42128, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'GameOver_Patch' from assembly 'RealRuins, Version=2.0.1.42128, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'TaleReference_ExposeData_Patch' from assembly 'RealRuins, Version=2.0.1.42128, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'TaleReference_GenerateText_Patch' from assembly 'RealRuins, Version=2.0.1.42128, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'FormCaravanComp_Patch' from assembly 'RealRuins, Version=2.0.1.42128, Culture=neutral, PublicKeyToken=null'.
=> System.TypeLoadException: Could not load type 'PlayerThreat_Patch' from assembly 'RealRuins, Version=2.0.1.42128, Culture=neutral, PublicKeyToken=null'.

Verse.Log:Error(String, Boolean)
Verse.ModAssemblyHandler:AssemblyIsUsable(Assembly)
Verse.ModAssemblyHandler:ReloadAll()
Verse.ModContentPack:ReloadContent()
Verse.LoadedModManager:LoadModContent()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

Could not find type named RealRuins.WorldObjectCompProperties_RuinedBase from node <li Class="RealRuins.WorldObjectCompProperties_RuinedBase" />
Verse.Log:Error(String, Boolean)
Verse.DirectXmlToObject:ClassTypeOf(XmlNode)
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
Verse.DirectXmlToObject:ListFromXml(XmlNode)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlToObject:ObjectFromXml(XmlNode, Boolean)
System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
System.Reflection.MethodBase:Invoke(Object, Object[])
Verse.DirectXmlLoader:DefFromNode(XmlNode, LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML(XmlDocument, Dictionary`2)
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

(it goes on like the above paragraph for a long time, I cut those out, then it says:)

Translation data for language English has 1374 errors. Generate translation report for more info.
Verse.Log:Warning(String, Boolean)
Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs()
Verse.PlayDataLoader:<DoPlayLoad>m__1()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()
Last edited by Crake; 23 Nov, 2019 @ 9:55pm