RimWorld

RimWorld

Real Ruins
Zodiac 24 Mar, 2019 @ 7:28am
About pristine ruins
I found my first few pristine ruins. I can’t say I like the way the enemies are handled. Basically the way it goes is that I get to the map and all enemies just rush towards me like a big raid. Is that how it’s supposed to go?
When I installed this my thought process was that there would be enemies of different factions all over the ruins, some of them already fighting each other while others are just trying to grab stuff and flee, so that you can either try to use the chaos to grab valuables yourself or try to kill off all enemies and take your time. As is my choice is either kill them all or leave the map immediately if it’s too hard.
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pgames-food 13 May, 2019 @ 4:37pm 
hi zodiac, i recently posted this on the main comments page but just reposting here below too.
basically they way you describe your expectation, was how it seemed to work for me - but i did only have 1 Hostile (pirate) faction at the time, and the rest were friendly or allied.

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hi i added this to an existing game several saves ago, and used your github info for being able to play with the mod even if no internet, and it worked great for new maps, but i hadnt found ruins yet in my current game...

but then, i just recently got the event quest called "Pristine ruins found" and i visited it and it had about 300k+ wealth of items and looks awesome :)
there were 2 or 3 groups of other factions already there, including some friendly and some red ones, but i had to leave as only sent 1 sniper to scout the area.


now i have to scramble everything i can to grab as much stuff as i can, because after 2 days it lost about 100k of worth (shown on the world map)

one thing i noticed, was that the red enemies dont appear on the map with a "enemies remaining", or any letter / right hand message to locate them. (am not sure if this is by design, but maybe having a number remaining count could be useful?
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