Stellaris

Stellaris

Reaper civilization ancient Vault 2.8.1
VS-lockon  [developer] 10 Jan, 2019 @ 12:16pm
plan up date
this for my plans
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Showing 1-7 of 7 comments
VS-lockon  [developer] 10 Jan, 2019 @ 12:18pm 
plan up date i will be add a 3 new resource to the game as well as some name changes
the new resources will hopefully fix the so you don't get the part to easy meaning have a 4k fleet that kill any thing in 18 days why i have not push it out yet i want make sure i get this part right this time
Last edited by VS-lockon; 10 Jan, 2019 @ 12:20pm
VS-lockon  [developer] 14 Jan, 2019 @ 1:22pm 
okay now that the Resources and weapon damage balances out the way time work on the Components power uses balances but that will come in tmw may be or 2 day it a small fix right now im trying add new Image for the mod frist
VS-lockon  [developer] 15 Jan, 2019 @ 11:52am 
plan to add more Buildings bc planet District are bs bc some planet you can't do some thing
VS-lockon  [developer] 17 Jan, 2019 @ 11:37am 
text plan up date will be unlocking the tech to all empire that has a trait or a Civic not sure yet what one i want to do i trait or a Civic seeing how i want make it a planet some day
VS-lockon  [developer] 27 Jan, 2019 @ 5:06am 
with the next up date will be a gun and sound fix as well as Newfound added to some parts like mining gun and artillery tho with the gun recolor on the artillery it now a beam this now in this build yes it in my test build that will change later to day and then im take a 4 week brake form modding then working on mod compatibility i hope
Last edited by VS-lockon; 27 Jan, 2019 @ 5:07am
VS-lockon  [developer] 1 Feb, 2019 @ 5:07am 
@Sovereign and ever one else what i been doing well working on mod compatibility and this is taking alot of time and im all so fixing some bugs what i mean no one told me the guns could not killl any stations. well that is fix now :steamhappy: but it will be out with the other patch all so for all you putting a Mark 3 reactors on Corvettes well that is no longer a thing because i found out how to make ships reactors restricted :steamhappy:
Last edited by VS-lockon; 1 Feb, 2019 @ 5:11am
VS-lockon  [developer] 5 Feb, 2019 @ 7:03pm 
next up date will add new aux just thought I would let you all know
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