Space Engineers

Space Engineers

NPC Weapon Upgrades
 This topic has been pinned, so it's probably important
Meridius_IX / Lucas  [developer] 27 Nov, 2018 @ 8:56pm
Conflicting Weapons - Blacklist Report
I'm going to be expanding internal blacklist for weapons and turrets that cause issues with this mod. Weapons that meet this criteria are:

- Weapons That Do Not Fire (EG: Designators)
- Weapons That Overload Grid Power
- Weapons That Are Glitchy / Cause Crashes With This Mod (EG: Mining Laser)

While weapons that are oversized on smaller grids may look funny / offputting, they're still technically functional, so they would not be blacklisted. The same goes for weapons that are clearly over-powered.

If you've encountered any weapons that that meet the criteria above, please post with the following details:

- The mod the weapon is from
- The name of the weapon
- If you know it, the SubtypeId of the weapon

With that data, I can check for work-arounds, or just blacklist the suspect weapons if left with no other choice.
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16BitPotato 19 Nov, 2021 @ 3:50pm 
I recommend blacklisting of the Designator Units from Oki Grande Weapons Pack; they are designators, ergo, they do not shoot. I got the IDs from Seff's Modernized version of Oki, but the IDs should be consistent across most other variants.

OKI Designator Unit "OKIObserverSM"
OKI Large Designator Unit "OKIDesignator"
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