Tabletop Simulator

Tabletop Simulator

Star Trek - Ascendancy (Ultimate Edition)
Trueflight 29 Jun, 2020 @ 10:11pm
Any chance of getting Both Dominion factions?
Reading through, it seems tha tyou are using the Dominion faction from the UCR 3.0. I much prefer the original fan made faction that the UCR one is based on. I would love ot play that version in TTS, but I lack the skills to make it myself and add it to the game.

I would love to have an option to choose between the two versions.

I'd also love to see some of the other fan made factions that have yet to be added to the UCR, but are fleshed out on BGG (Bajorans, Gorn, Xindi).
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Showing 1-5 of 5 comments
DevKev  [developer] 30 Jun, 2020 @ 12:24am 
Hi! I've watched all your videos on YouTube. Great stuff.
I've been thinking of hosting both Dominion factions. If you're 3.0 is close to 2.5, then most of the code is still present. I need to have Unique names to keep them separate. Maybe something like "Dominion" and "The Dominion". They'd have to be treated as 2 separate factions from the games perspective.
I think I am done with UCR Dominion, I just have to test it a bit more. Then, once I fix several save game bugs, I was going to start on Bajorans.
Trueflight 30 Jun, 2020 @ 11:25am 
Thanks, I recently posted videos on the Orions, Tholians and Bajorans.

The only real differences between 2.5 and 3.0 were mostly cosmetic, a few text changes on a handful of cards, and the salvage bonus for killing a battleship. Other than tha, the majority of it was unchanged.

There are Two Bajoran factions on BGG, I like the more recent version with the Prophet Orbs. I think it is called the Bajoran Republic. The only downside is that it is seemingly still being developed, but it seems mostly done. The Xindi faction is actually completely finished nad read, and the Gorn is finished as far as rules go, but the actual cards and things haven't been completed yet.
Trueflight 3 Jul, 2020 @ 9:14am 
It is likely that there will be one more final update to my Dominion faction. Someone offered to make a nicer ui for the cards since my skills in doing so were kind of lacking. I'm also considering changing the name to "Jem'Hadar" since it mainly focuses on them and it would differentiate it from the Dominion faction in the UCR.

I don't think any rules, components, or anything will be changing. Perhaps some rewording on a couple cards to make them easier to understand with less text, but that is about it other than the graphics overhaul. I can let you know when this version is finished and released if you would like to use it.
DevKev  [developer] 12 Jul, 2020 @ 11:55am 
I kept the Jem'Hadar faction with the light green theme, since I already had assets. I kept the same control panel, and only upated the text on it to v3. The Battleship salvage is now only +1P and +1R. I left the "Dominion Culture". I assume that, like Romulans, Jem'Hadar gain the culture pictured on advancements (as they have 1 advancement with a culture token pictured). I never found a rule for this, but saw the icon was still pictured in v3.
Trueflight 14 Jul, 2020 @ 7:50am 
Sounds good. I didin't much care for the look of things in the v3 anyway. There was someone making new art for me, but he stopped partway through and I tried to do it myself (and I'm not very good). Sounds like you got the other important bits. You're correct on the culture icons. The Jem'Hadar don't really have a Culture bonus on their control panel like other factions do, so they have a few advancements to give them a small boost here and there to compensate. I think it got cut back to only the one now though.
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