Sid Meier's Civilization V

Sid Meier's Civilization V

SMAN's The World at War - Unique Units
S-Man  [developer] 24 Sep, 2019 @ 2:41pm
Alternative Custom Civs - More Civs Can Use These Unique Units
This mod will now add Unique Units for many Custom Civs, in addition to the normal Civs in the game. Here is a list of the alternate Civs this mod will accommodate:


America:
JFD's USA with Lincoln
JFD's USA with Teddy Roosevelt
JFD's USA with Franklin Roosevelt
MayorS' USA: Woodrow Wilson


Austria:
JFD's Austria (Joseph II)
TarcisioCM's Austria-Hungary


China:
Uighur_Caesar's China (Chiang Kai-shek)
Chairman Mao Zedong of the People's Republic of China
JFD's Great Qing (Cixi)


England/UK:
JFD's England (Henry VIII)
JFD's The United Kingdom (George V)
JFD's The United Kingdom of Great Britain and Northern Ireland (Churchill)
JFD's The Empire of Great Britain (Victoria)


France:
JFD's France (Louis XVI)
Hypereon's Second French Empire (Napoleon III)
JFD's The Republic of France (Clemenceau)
JFD's The Republic of France (de Gaulle)


Germany:
JFD's The Empire of Germany (Hitler)
TarcisioCM's Germany (Wilhelm II)
Zwei833's German Empire (1848 revolution)


Greece:
Magnum Dong's Kingdom of Greece - Eleftherios Venizelos


Japan:
JFD's Japan (Tojo)


Ottoman/Turkey:
Murphy's Republic of Turkey
Uighur_Caesar's Turkey


Poland:
Zenek's Polish Empire (Sobieski)
JFD's The Republic of Poland (Pilsudski)


Rome/Italy:
JFD's The Kingdom of Italy (Victor Emmanuel III)
JFD's The Kingdom of Italy (Mussolini)


Russia/USSR:
JFD's The Empire of Russia (Peter the Great)
JFD's The Empire of Russia (Alexander I)
JFD's The Empire of Russia (Nicholas II)
JFD's The Union of Soviet Socialist Republics (Lenin)
JFD's Soviet Union (Joseph Stalin)


Spain:
JFD's The Empire of Spain (Philip II)
TarcisioCM's Spain (Carlos III)
Uighur_Caesar's Spain (Franco)


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If you have any suggestions on other Civs to add to this list, please let me know. Thanks!


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Please note: several of these Civs come with Unique Units of their own. In these cases, I've disabled the corresponding unit in this mod. This may interrupt the smooth evolution of the earlier and later versions of the unit, but shouldn't be too game-breaking.


Also, if you're reviewing your Database.log files, this mod will generate quite a few "Invalid Reference" errors. There are a few ways to avoid this programmatically, but it is quite a bit of work that I unfortunately don't have time for. Hopefully, it's not too annoying for you.
Last edited by S-Man; 25 Sep, 2019 @ 8:20am