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However, if you're playing in singleplayer mode or if you're admin on a server, you can run some console commands to open all of these doors at once. To do so, open the console with Shift+Esc and enter the following two lines (enter them separately, because the command is too long otherwise):
This should have the same effect as if you'd opened each door of this type manually. Each door will remain open until you use its keypad again.
Alternatively, to remove these doors completely, enter these commands:
I should note that both workarounds will also affect a couple of non-sliding doors that happen to have a similar name, but that shouldn't cause any issues. I've only tested this briefly, though, so I can't make any guarantees.
It probably wouldn't be too hard to create custom NPCs or extend existing NPCs so that they interact with nearby buttons when they encounter a closed door, but something like that would be better off being its own addon (if it doesn't exist already). It's not something that I'm interested in building and maintaining.