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1) Were you playing on vanilla versus? If not, were you playing on a competitive config? If so, which one?
2) On one of the maps, where did the Witch and Tank spawn? I ask this because I suspect their spawns were too near each other and the game didn't like this.
3) You mentioned Tanks not spawning randomly as well, when did this happen? There was a bug where Tanks didn't spawn in the previous update (prior to Dec 1st) but that has since been fixed. Is it still happening?
2). On map 3, first it spawned right outside the opening safe room area, 30ish percent. Tank spawned at 40 ish percent, after the first pipe area. We restarted to see if it would happen again and it put witch right after the tunnel of love, and the tank shortly after that on the other side of the ammo building.
3). The tank thing isn’t an issue. But for the semi competitive config it makes the tanks and witches much easier for survivors as they can just pre molly them.
After you restarted, did the Witch not spawn for the second team again? Or was it just that first Witch spawn?
Also, another thing you can do is type "witchspawn X" or "tankspawn X" in chat before leaving saferoom, where X is a number from 1-10, to manually select a boss spawn, if you do encounter that bug again in the meantime.
As for Tank pre-lights, I expected that to happen and gave Tanks brief fire immunity upon spawning to prevent that from happening. I think in the next update I'll remove Witch glowing for Survivors as well.
We didn't try restarting on other maps because it was late and everyone was ready for bed.
what does it mean?
- disable other mods
- verify files
That should fix the problem.