Europa Universalis IV

Europa Universalis IV

Extended Timeline Enhanced Immersion Project
 This topic has been pinned, so it's probably important
roaringjohn  [developer] 27 Nov, 2018 @ 10:04am
Suggestions
Suggest mods to integrate in the future, maybe features or content I could make myself.
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Showing 1-10 of 10 comments
Rafaelkai 29 Nov, 2018 @ 7:20am 
I suggest you to change the name of "Imperium Romanum" back to "Rome" because the size of the country might not always be the size of an empire during your game.

You could also add the missing parts of the world, like Svalbard of Antarctica.
Last edited by Rafaelkai; 29 Nov, 2018 @ 7:25am
roaringjohn  [developer] 29 Nov, 2018 @ 7:29am 
I'll probably do that at some point, same with changing Byzantium's name back to its original name. Expect an update that does a lot of bugfixing and removing some things, at the latest, next weekend.

I'll be making a dedicated compatibility patch(es) to make TOT Interface Fonts, Banners and Arumba's Keyboard Shortcuts work with my mod at that time, as well, due to a bug report I was given on discord.
Last edited by roaringjohn; 29 Nov, 2018 @ 3:15pm
roaringjohn  [developer] 30 Nov, 2018 @ 6:56am 
Originally posted by Rafaelkai:
I suggest you to change the name of "Imperium Romanum" back to "Rome" because the size of the country might not always be the size of an empire during your game.

You could also add the missing parts of the world, like Svalbard of Antarctica.
I'll need to know what this Svalbard of Antarctica is, though. I might or might not do that.
roaringjohn  [developer] 30 Nov, 2018 @ 6:59am 
If you mean this: https://en.m.wikipedia.org/wiki/Svalbard
Then I'll probably do so later on, after integrating mods and making sure this mod is as bugfree as possible.
Rafaelkai 30 Nov, 2018 @ 8:25am 
Oh sorry, I meant Svalbard and Antarctica
roaringjohn  [developer] 30 Nov, 2018 @ 11:03am 
Antarctica would be a negative.
I will see what I can do regarding Svalbard later on, after I'm done integrating all the mods that I plan to integrate.
DeadMechGaming 4 Dec, 2018 @ 4:18pm 
Will you be able to make the US state borders accurate? I've noticed in the origional Extended Timeline that alot of the states borders were way off. The panhandle of Oklahoma for example takes a good portion of Kansas away in the game....
roaringjohn  [developer] 4 Dec, 2018 @ 4:23pm 
Originally posted by TheFrustratedElmo:
Will you be able to make the US state borders accurate? I've noticed in the origional Extended Timeline that alot of the states borders were way off. The panhandle of Oklahoma for example takes a good portion of Kansas away in the game....
Both Challenger's Flavour Bonanza Mod and Extended Timeline Expansion, both required by my mod, and the latter of which has the map I'm using (or rather, I am making my mod based on ETE's map), have accurate US state borders.
DeadMechGaming 4 Dec, 2018 @ 5:30pm 
Originally posted by roaringjohn:
Originally posted by TheFrustratedElmo:
Will you be able to make the US state borders accurate? I've noticed in the origional Extended Timeline that alot of the states borders were way off. The panhandle of Oklahoma for example takes a good portion of Kansas away in the game....
Both Challenger's Flavour Bonanza Mod and Extended Timeline Expansion, both required by my mod, and the latter of which has the map I'm using (or rather, I am making my mod based on ETE's map), have accurate US state borders.

I'll have to check it out. Thank you for the help.

*Edit*

I checked out Challenger's Flavour Bonanza Mod, and it's almost exactally what I'm looking for. Only flaw I see in it is that the territories don't match up. Oklahoma still takes half of Kansas and calls it the "Southern Plains" territory; Texas is split into 4 and bleeds over into other states, etc. I see why they divided it up like this, as is some cases its the geographical area, but politically the areas arn't divided right. Hopefully this will be fixed in your version, unless there is a mod that allows you to transfer provinces between territories like in some of CK2's Mods. Last I heard though, thats not possible to mod in.
Last edited by DeadMechGaming; 4 Dec, 2018 @ 8:35pm
Rafaelkai 28 Dec, 2021 @ 2:43am 
You should add More Missions: Extended Timeline when/if it updates, it really enriches the ET experience, cheers!


Last edited by Rafaelkai; 31 Dec, 2021 @ 1:05am
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