Team Fortress 2

Team Fortress 2

The Devil Whacker
Nucklechuts 29 Nov, 2018 @ 5:21pm
Please say this won't be a wrench reskin
I want it to have special stats of it's own like coloring invisible spies blue/red dependin on your team. If the engie is BLU then he can turn spies blue, and if engie is ReD he can turn spies red (obviously)
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Showing 1-15 of 59 comments
76561198858062004 29 Nov, 2018 @ 6:22pm 
:v
Furry fart goober 29 Nov, 2018 @ 8:01pm 
that would be epic but then all of the other classes would not have a opportinity to use this weapon, but the weapon concept you gave for this is awesome
Vhadros Theveguis 29 Nov, 2018 @ 9:26pm 
> Implying that Valve adds weapons anymore
Pazzhy 29 Nov, 2018 @ 11:24pm 
>le epic meme arrows
emperor derd 30 Nov, 2018 @ 2:39am 
a southern hospitality reskin
sanyati △ 30 Nov, 2018 @ 11:30am 
there's already too many counters to spy, we don't need more of them
Pazzhy 30 Nov, 2018 @ 12:42pm 
niqqa get better at spy, you got an anime profile so you should be good at spy
AmusingIdiot 30 Nov, 2018 @ 12:46pm 
Originally posted by emperor derd:
a southern hospitality reskin
YAAAAAS
Naven6002 30 Nov, 2018 @ 1:00pm 
Would be cool but it will probably be a reskin anyway, good idea though.
Kalash is fine 30 Nov, 2018 @ 3:09pm 
like a mad milk sort of thing is what i would think, have the paint thinner dripping off, as the red paint would confuse players into thinking that the spy was bleeding yet no bleed damage would be done
Well, if you used the team's alternate colors? Like, yellow for red and the darker blue for the paint? (Although assuming valve wants to implement this as a weapon.)
RainierLH 1 Dec, 2018 @ 8:59am 
Originally posted by emperor derd:
a southern hospitality reskin
This would work pretty well since the blood can be changed to look like paint or something like that.
RICHARD 1 Dec, 2018 @ 9:13am 
Originally posted by Raymond:
like a mad milk sort of thing is what i would think, have the paint thinner dripping off, as the red paint would confuse players into thinking that the spy was bleeding yet no bleed damage would be done
its paint not paint thinner
manic 2 Dec, 2018 @ 6:45am 
Originally posted by Nucklechuts:
I want it to have special stats of it's own like coloring invisible spies blue/red dependin on your team. If the engie is BLU then he can turn spies blue, and if engie is ReD he can turn spies red (obviously)
I have literally no idea what that means.



I think it should work like a spy detection weapon but do little damage.
Paint comes off only when you enter water or die, otherwise the spy's cloak and disguise will be rendered pointless.

But it has like a -20% damage penalty or something, and it must be refilled after 5 or so hits. This can occur at dispensers or the resupply cabinet.
This weapon is too much of meme to not be a reskin
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