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I am currently aware of this problem; the interface does not react very well with other GUIs.
For the little explanation I can currently give, this is due to my way of checking that a menu is open. It only checks the existing menus of DayZ vanilla.
I need some time to invest in this problem; it should not take too long to solve, but it will also depend on my availability on this project. We will have to wait tomorrow or even later to solve this problem.
I also mentioned it in the last patch note, and I added it in the discussion related to future updates.
Thank you for your interest in the mod!