DayZ
ZomBerry Admin Tools
_Sabre_ 31 Aug, 2020 @ 3:47am
Not Working ? Any Suggestions?
**Caveat - I'm using a Nitrado Server.

This is the second post about this - so bear with me, a few people seem to have the same issue.

I've used my FTP to upload the relevant files to the relevant folder, added the Admins.Cfg to the relevant folders, and still nothing in game.

I'm wondering if it's a positional thing at the start of my Mods - regardless, at the front, at the rear, in the middle, the Mod simply doesn't function.

There's no logs - regardless of the fact the Mod is there, loaded where it should be and with tht SteamID as the only entry in the Admins/CFG.

So my question is this - it is just broken on Nitrado servers? Is there some niche little trick to get this worked out - or could it just be operator error?
< >
Showing 1-3 of 3 comments
_Sabre_ 31 Aug, 2020 @ 3:49am 
In case you're wondering - here's the list of MODs I'm running.

@cf;@trader;@ZomBerry Admin Tools;@DayZ-Expansion;@DayZ-Expansion-Licensed;@[Remastered] Arma Weapon Pack;@ArmA 2 ACR Weapon Pack;@Banking;@Base Furniture Mods 3.0;@BaseBuildingPlus;@BetterSuppressors;@BleedTrail;@BuildAnywhere_v3;@BulletStacksPlusPlus;@CannabisPlus;@CJ187_Drinks_Food;@Code Lock;@Community-Online-Tools;@Coupled Magazine;@GoreZ;@Improved Campfires;@InventoryPlusPlus;@M1161 Growler ITV;@Mass'sManyItemOverhaul;@Modular Vest System;@MoreDoors;@NatureOverhaul;@OP_BaseItems;@RaG_Hummer_Refresh_600;@Repair My Car;@Rusflex_Typhoon;@SIX-DayZ-Auto-Run;@SlowerMetabolism;@SQUAD MSF-C;@Summer_Chernarus;@TACSAT Radio;@Unlimited Stamina;@UsefulAxes;@UsefulLights;@VehicleSlotPlus;@WeaponReduxPack;@Zeroy-FishingZ;@zSpawnSelection;@ZT Custom Tents;
Vaker  [developer] 31 Aug, 2020 @ 9:23am 
If there are no logs, it means that mod is not getting loaded at all.
If that's the case, make sure that verifySignatures is set to either 2 or 3 in server config file, and check if you are actually loading the mod on the client side (mod icons must be present in lower-right corner of the main menu).
When you manage to join the server with verifySignatures enabled and ZomBerry loaded on client side - logs will be ready for you on the server side.

While verifySignatures is not a necessary part here, I'm asking you to keep it on 2 or 3 because a lot of people are unable to understand if mods are working on both sides or not - and verifySignatures will only allow you to join the server if everything is working on both sides
_Sabre_ 1 Sep, 2020 @ 4:17am 
turns out - it was a simple fix - at the end of my SteamID it didn't want the ";"

Eg: I Had
Line
1) Intentionally left blank
2) 123456789;
3) 123456789;
SteamUID - Line (2)
SteamGUID - Line (3)

Turns out - all it wanted was the semi colons deleted and dropped down a line so it looked like this:

1) Intentionally left blank
2) 123456789
3) 123456789


Now she works
< >
Showing 1-3 of 3 comments
Per page: 1530 50