Stellaris

Stellaris

Arcane Heritage (2.3.1)
FLSoz  [developer] 14 Dec, 2018 @ 8:51pm
Suggestions Thread
Please place any suggestions for future content or balance changes here.

CURRENTLY LOOKING FOR:
- New deposit ideas
- Possible ritual ideas (Performable rituals on a 5-year basis similar to the shroud)
Last edited by FLSoz; 16 Dec, 2018 @ 6:52pm
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Showing 1-15 of 51 comments
Fishbones 16 Dec, 2018 @ 2:30pm 
other names

warlock
witch
magus
arcanist
herbalist
transmuter
diviner/seer/clairvoyant
illusionist
ritualist/shaman
conjuror/summoner
necromancer
spellbinder
Eian Kane 16 Dec, 2018 @ 8:05pm 
Deposits could include Elemental Shards, Runes or Soul Gems. Maybe a raw liquid arcana used in making ley lines. You could have refrences to things like Rifts with planets that have dormant ley lines, kinda working like terraforming canadates.
Fishbones 17 Dec, 2018 @ 10:54am 
quotes:
any sufficiently analyzed magic is indistinguishable from science!

names:
runecarver
runepriest
scribe

deposits:
spell components
ether
leylight
umbral shard
mana
faerie dust
binding agents
ectoplasm
residuum
relics
soul jars
bottled light
unicorn tears


buildings:
ley line confluence
Atelier district (for alchemists)
binding circles (for summoning)
fey crossing
mage tower
wizardry school
wild magic zone
redraven313 (DK) 17 Dec, 2018 @ 3:27pm 
Rituals:
Revalations: Event that grants XP for leaders, choice between divine conduits
Human sacrifice/soulfire: purge type that gives mana for pops
Fishbones 17 Dec, 2018 @ 3:55pm 
ooh soulfire sounds nice.

divination: opens a menu to reveal a tech as a research option
attune (with consecrate world ascension perk): raise consecrate cap by 1
FLSoz  [developer] 17 Dec, 2018 @ 4:02pm 
Currently I have rituals planned as an annual event that:

Is powered by:
(Soulfire) -> Sacrifice some pops.
(Standard) -> Use Arcane Technology + Unity

Can Do:
- Elevate a leader to a Divine Confluences
- Boost Empire Planet Growth Speed
- Get a Research Boost
- Boost Empire Resource Production (One outcome for each resource)
- Boost Unity production
- Local planetary bonii

Success Rate Depends On:
- Number of Ritual Sites
- Number of Druids (If possible)
- Number of Planets with Ritual Sites (If possible)
Fishbones 17 Dec, 2018 @ 11:26pm 
elevate leader should definitely be soulfire :D
Archailect 18 Dec, 2018 @ 1:08am 
Any names making references to The Shroud/Warp? Also names from the Protoss, a psionic race like Nexus, Gateway, Stargate, Twilight Council, Templar Archives and Dark Shrine. Pop titles could be Zealot, Archon, Observer. Just spittballin' :)
Fenix 18 Dec, 2018 @ 6:14pm 
Can I suggest some Voltron references? Like Quintessence instead of Arcane Technologies as a resource? And compatibility with Expanded Stellaris Ascension Perks, mostly for the mixmatching of magical/psi/synth/bio ascension, when it updates of course
Fishbones 19 Dec, 2018 @ 12:11pm 
arcane clinic -> apothecary
3nz3r0 20 Dec, 2018 @ 9:43am 
Ritual idea: Possible summoning of something like an Ether Dragon or similar leviathans for a pact equivalent?

Also, how about more magical army units based on planetary features like being able to recruit dragons if you have them.
Fenix 20 Dec, 2018 @ 6:15pm 
How about a ritual that increase migration and lower resettlements cost beetwen magical worlds, in lore via portals and teleportation rings? Or a necromancy one where you animate undead instead of assembling robot?
Last edited by Fenix; 20 Dec, 2018 @ 6:15pm
seshy 27 Dec, 2018 @ 5:01am 
Would it be possible to add a mana lakes deposit when ley line awakening a world? Hard to get mana crystals when magical world spawn is set to none while running the civic.
FLSoz  [developer] 27 Dec, 2018 @ 6:15am 
@Seshy96 If you don't want magic worlds then there will be no magic worlds. Ironically this should have gone in bug reports b/c apparently I didn't put in a special check to disallow the awakening decision when you chose not to have them.
seshy 27 Dec, 2018 @ 10:50pm 
I was more going for a universe where there would be no magic except for the planet I started on and those I awakened since I took the civic and fully ascended, but was being choked on mana crystals since awakening a planet did not provide mana crystal deposits. I guess that only happens when magical world spawn rate is set to none, I'll try doing the same thing but on a normal magical world spawn rate. Thank you for clarifying and I'm loving the mod!
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