Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This is an incompatibility with Pack Animal Mods, like More Vanilla Overhaul or More Pack Animals.
From my understanding:
Any mod adding pack-animals must add textures to show them with item bags.
Changing Vanilla animal defs (like the muffalo) to become pack-animals changes all related modded animals to become pack-animals as well (like muffalo->synthetic muffalo).
But those animals were not intended to become pack-animals, and therefore lack the texture file.
You can see this while using Rimpedia, as it tries to load the texture during startup, which fails.
Or better, can you place them in their own mod? This would allow the mod to be far more compatible. Interested party's could also still download the pack-animal addition separately.