Arma 3
Escape | Chernarus 2035 [WIP]
AI view abilities
are there mods that stop ai from seeing through trees and shruberry? There are some really thick forrest/bushforrests out there and its really frustrating to see a facefull of tracers pop through them and kill you before you can make it 5 steps in the opposite direction
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Nomad 420  [developer] 8 Apr, 2020 @ 11:42am 
Hi Grill, some people have recommended the ASR AI and Vcom AI mods to address this issue, but I haven't done much testing with them myself. I do know what you're talking about, AI vision through foliage is an issue for this entire map.

However there are two problems worth noting:
1. Some AI mods function by giving AI new waypoints in firefights (I think bCombat does this), but this then overrides the "Escape" waypoints for PMC AI so they then tend to just patrol around aimlessly.

2. Even with AI behavioural modification, the real problem is that ArmA 2-era foliage used on Chernarus 2035 appears to permit the AI to target you through bushes/leaves/loose foliage textures. Consequently, I'm not sure any AI mods will be enough to make the AI's line of sight work realistically.

Hope this helps :)
hey thanks Nomad! appreciate the help and keep up the awesome work!
Foran 24 Feb, 2023 @ 8:09am 
there's a mod called "Dynamic Camo system" it help player hide from AI, try it
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