RimWorld

RimWorld

Non-Lethal Weapons
Abaddon16  [developer] 17 Dec, 2018 @ 8:14pm
Dev: Feedback Wanted!
Hey this mod is a WIP, I'd appreciate any feedback you can give! This includes balance recommendations, items to add, etc.

Thank you in advance! :steamhappy:
Last edited by Abaddon16; 23 Dec, 2018 @ 12:37pm
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Showing 1-10 of 10 comments
BroBracht 18 Dec, 2018 @ 2:44pm 
Where can i build it? I can't find it. But really a great idea!
Abaddon16  [developer] 18 Dec, 2018 @ 5:15pm 
Originally posted by BroBracht:
Where can i build it? I can't find it. But really a great idea!

You can find it in the machining table! It's got a crafting skill requirement of 7 and takes 25 Steel & 2 Components (though this may change to include medicine to fit the flavor)
axi  [developer] 21 Dec, 2018 @ 2:03pm 
Methinks raiders probably shouldn't spawn with the tranq rifle, and that it needs a bit of a nerf as far as range and accuracy goes.
sirnickalos 28 Feb, 2019 @ 7:26pm 
Items to add for Non-Lethal Weapons Mod
===========================
LRAD as a turret. What's a LRAD? [en.wikipedia.org]

Boxing Gloves as a cheap melee.

Tranquilizer Blow Darts for that tribal theme.

Chloroform as a drug. Mental break thi---sszzz....

Taser Gun as a short range with an interesting touch range. see Drive Stun [en.wikipedia.org]

Flash Bang Grenade for fleshy pawns like EMP Grenades for Mechanoids.

Healroot (and Chemfuel?) should be used in crafting Tranquilizers and Chloroform just as a suggestion.
Ravenbeak 24 Aug, 2020 @ 4:04am 
Is Recipe of Ab16_Bullet_BeanBag correct?

Line 55
<Sandstone>5</Sandstone>
chunk or blocks?

I can't create this gun in v1.1.
"Sandstone" is terrain.
Abaddon16  [developer] 25 Aug, 2020 @ 9:41pm 
I mistyped that! I will get to that ASAP, but I can't guarantee it within the next couple days.

Thank you for catching that!
Abaddon16  [developer] 29 Aug, 2020 @ 10:47pm 
Originally posted by Ravenbeak:
Is Recipe of Ab16_Bullet_BeanBag correct?

Line 55
<Sandstone>5</Sandstone>
chunk or blocks?

I can't create this gun in v1.1.
"Sandstone" is terrain.

Thanks for catching that, sorry for the delay, the update I just pushed should fix that. Let me know if it missed the mark.
Ravenbeak 7 Sep, 2020 @ 4:09am 
Awesome! I got BBG.Thanks!
Red Rocket.TTV 10 Sep, 2020 @ 11:24pm 
my brawler could use something to deal with those jailbreaks that wont leave them complete bloody pulps and take up my docs valuable time :P
Abaddon16  [developer] 13 Sep, 2020 @ 12:49am 
Originally posted by Noodles:
my brawler could use something to deal with those jailbreaks that wont leave them complete bloody pulps and take up my docs valuable time :P

Absolutely thought of that, I wanted to add a stun baton (tazer :P) but... the melee system hurt me. Bad.

Adding the tranq gun? Straightforward. Add some C#, hook it into the XML, make like... 3 new XML files, done. Easy peasy, lemon squeezy.

Adding a stun gun? I got so lost, I was at like 6 nearly identical XML files in, all named "Stab_Something", and I was sad. Big sad. Big confuse. Nothing worked. Stressed, depressed, lemon zest.

All this to say, I want to do exactly that. I will get there. But it's gonna take some time. This mod is currently competing for my time with work and my masters degree so... it's gonna be a bit.
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