RimWorld

RimWorld

Blood Pack
Bugs/Compatibility/Suggestions.
Could you make compatibility patch with Medical IV? It also with blood too and has 5k subscribers, very nice looking.
Also interested if it works fine with mods like:

× DE Surgeries
× Pharmacist
× Less Arbitrary Surgery
× sd medic addons


Speaking about feature suggestions, it would be nice to have different types of blood with a different rarity – is it possible to implement? Thanks.
Last edited by тетеря, блин; 24 Dec, 2018 @ 7:54am
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Showing 1-5 of 5 comments
muyahoya  [developer] 24 Dec, 2018 @ 8:33am 
It is impossible to say from the conclusion, this mode is also made for c # practice, so I can not add compatibility or other complex functions :(
한쿡외쿡인 4 Jan, 2019 @ 2:57pm 
Is it possible to make blood drawing less penalizing? making it draw to 80% is too extreme perhaps. Wouldn't it be better if it's more moderate blood loss? (and allow more harvesting)
i agree with @kobatochandaisuki , it takes time to draw blood, time at which the heart still pumps blood. 40% bloodloss is both balanced and realistic
mhkul 22 Sep, 2019 @ 10:19pm 
Gonna have to agree with the take less blood thing. Using it with Diseases Overhauled and my prisoners are developing all kinds of nasty complications from a simple blood donation
ZzZombo 9 Jan, 2020 @ 4:13am 
Can't agree more, and came here with the exact same suggestion: it's unrealistic to down a pawn for a single blood bag. It's not even that big. And it's just an easy way to keep a pawn from having a mental break w/o much drawbacks.
Last edited by ZzZombo; 9 Jan, 2020 @ 4:14am
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